DebrisMaker2 - Procedural geometry creation tool

46 votes
Version: 
2.0
Date Updated: 
08/05/2014
Author Name: 
Aaron Dabelow

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, obsidian, pigeons, planks, twigs, river stones, sandstone, shrapnel and slate. You can input parameters to customize the style of your debris. 

UPDATE!  8-12-2014 : Network friendly deployment added. (debrismaker2.0_deployable.zip) Follow the readme for instructions on how to have multiple computers use the same script, without having to install it on all of your managed workstations.

 

 

Additional Info: 

Version Requirement: 
2009
Video URL: 
AttachmentSize
debrismaker2.0.mzp588.4 KB
debrismaker2.0_deployable.zip582.34 KB

Comments

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chakib's picture

GREAT !

Very useful script ! I really hope to see more presets especially the water drops/Condensation on surface mode like for crystals, it will be my favorite one !

wicq08's picture

more debri type

nice script , i can see its use, what about earth(not a planet) i mean dirt , sand , mud, etc that can be animated(pushed it) when an object touch it(or collide it),i mean accumulation of dirt. another good thing would be to add more option for the many types of debris you already have, like scatter on a surface , none all the types has that , or group then as garbage accumulation or omething like that, nice script keep the fine job

cecofuli's picture

Shocked! O__O Very, very cool

Shocked! O__O Very, very cool script! Suggestion: roof and floor tiles =) Also an easy way to generate floor by spline as an outline

1rv's picture

awesome idea, presentation

awesome idea, presentation and generosity.
Thanks!
Could it generate cash? I mean the real cash?

titane357's picture

scale

Many thanks for your great tool !!! well done.
I wonder how it manage scale ?
I work in meters, I can scale created objects, but it is more painfull for hair and fur, or particle one.
Could it be possible to have a scale value ( 1 by default ) ?
Thanks.

oncire's picture

awesome

Nice script!

barigazy's picture

+1

Very useful tool.
I collect some reference images as suggestion for new presets.
Maybe some of these can be also included
https://www.sendspace.com/file/n7shpw

bga

dsp_418's picture

This is really cool, helpful

This is really cool, helpful script thanks!
I'm gonna try a growth on the Pflow crystals, should be nice ;)

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