HCG Asset Browser

38 votes
Version: 
0.71 beta
Author Name: 
Chico Hermida

NEW Video!!!

HCG Asset Browser Interface

Features:

  • Display thumbnails of your models (an image with the same name of the max file needed )
  • Example models to show how to arrange your own libraries
  • Merge as vrayproxy: convert the model and save .vrmesh
  • Merge on references: the model will replace the selected objects, good to replace autocad blocks
  • Paint mode over surfaces good to vegetations and other models
Additional Info: 

Update 0.71 BETA:

  • Add model button: add a new model with the selected objects in the selected category
  • Add category button: add a new category in the selected category
  • Thumbnail
    render: left click on the thumbnail to render (use the current scene
    renderer) only works with default scanline and Vray. Carefull with the
    renderer settings, this is a Experimental function.
  • Thumbnail render settings
  • Renderer filter settings
  • Refresh was improved
  • Display as box on/off button
  • Corrected the bug when cancel the library path change

How to use:

  • Need a surface to merge the model
  • Click on the thumbnail of  the model to loading this to the scene
  • Select a surface and start to create instances of the model
  • Click: merge the model 1 time
  • Shift + Click: Rotate the model
  • Ctrl pressed: Paint the model on the surface

Change to your library path on preferences, need to refresh after change

Installation

  1. Download installation file "HCG_Asset_Browser.rar"
  2. Unzip to root folder of 3ds max
  3. Start 3ds max
  4. Go to Customize>Customize User Interface>Keyboard or Toolbars, Category "HCG", command HCG Asset Browser
  5. Assign a shortcut
  6. Activate the shortcut

Installation Library Example

  1. Download installation file "HCG_Asset_Browser_Library_Example.rar"
  2. Unzip to root folder of 3ds max

Only tested on 3ds max 2009 64bits
Inspired by the Basic Asset Manager by Gavin Greenwalt

User review of HCG Asset Browser(Thanks Bona):

http://www.youtube.com/watch?v=EnUAD8FH_14

Video URL: 

Comments

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fajar's picture

finally some made it!! good

finally some made it!! good script and very usefull tooo!!!

thank man
Im always looking forward your script

Marco Brunetta's picture

I did a quick test. Here are

I did a quick test. Here are my thoughts:

I LIKE

-The idea is good. I actually planned on working on something like this once I had some time.
-Overall it has a pretty clean interface which is a big plus for me. Everything seems to be clearly indicated.

I DONT LIKE
-I'm not too crazy about the dynamic rollout to show the objects. Wouldn't a listView/treeView be more adequate?
-Do you really need one button to turn on display as box and one button to turn it off? Wouldn't a checkbox or checkbutton do the same thing in one control? Or even one button labeled "Turn display as box on/off" ?

BUGS
-Hitting the browse button and canceling the dialog without choosing a path returns an error. You should add something like "IF thePath != undefined DO" to the code.
-Not sure it's a bug but hitting the refresh button only seems to empty the models sub-rollout
-I'm assuming there's still no way of adding objects as I could not find a way to do it...

Anyways... I'd like to see this one compleated! Keep it up

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