Tagged 'Library'

DropBox

5 votes

DropBox is a 3ds Max scripting tool for creating a library of objects and scenes. It can be used as a clipboard with a list of objects.

What is available for you with DropBox:
- folder list management
- copying objects to the library from 3dsmax scene
- copying objects by groups to separate files
- paste whole scene from library
- paste objects by name list
- paste objects by layer
- paste scene as XRef
- see the preview pictures of scenes in the library

ML2ME (Material Library To Material Editor)

27 votes

Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.

ML2EM

HCG Asset Browser PRO

146 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

GTVFX_Toolbox

11 votes

 

 

 Updates:

===================================================================================

08/16/2014:

v2.34

Some minor bug fixes to the Toolbox. Added additional tools to the system menu.

05/23/2014:

v2.32

Fixed a bug that prevented the system menu from generating.

 

04/20/2014:

v2.31

ShaderBuns

1 vote

- Created to improve organizing and retrieving of shaders and their settings quickly.
Features:
• Unlimited libraries
• Recursing of folders
• Create new shader libraries
• Add and Delete shaders
• Copy and Paste shaders from one library to another
• Shader previewer

Patanouk

5 votes

 

 

Matlib Render

11 votes

Matlib Render is a simple Script which allows you to Render a Matlib (each Material that the lib contains) into a small HTML Gallery (Thumbs).

It is configurable (a little bit) and has some nice features (own Renderpreset, user sized Image Output .... )

Test it and see for yourself.

This is my first Max Script ....... :)

 

Simple XML Library for 3dsMax

27 votes

Hi Everyone,

This is a library that simplifies working with XML files and XML Trees. It wraps the DotNet library's to provide a simpler way to work with XML. It has been kicking around the web on CgTalk and Tech Artists forum for quote a while so I thought I would post here.

It is implemented as to structs XMLDocument for working with XML files and XMLNode which represents a node in XML. It is very easy to use.

In the script at the bottom there is a complete example script documenting how to use it etc.

If you have any feedback or suggestions please let me know.

Cheers,

BookcaseMaker

1 vote

HCG Asset Browser

38 votes

NEW Video!!!

HCG Asset Browser Interface

Features:

Syndicate content