Tagged 'asset'

A CMD utility to externally re-path 3ds Max files

0 votes

This is a simple tool I wrote in IronPython and compiled to a usable .exe program for re-pathing or examining 3ds Max (.max and .mat) files without actually running 3ds Max.

It's pretty useful for batch re-pathing before rendering on render farms, for example. Or just to view what type of files are being linked in your .max and .mat scene files and material libraries, respectively.

ZOA Path Editor

38 votes

Simple Path relinker application for maps, ies, hdri and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

Layer Manager to files Exporter

5 votes

A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.

Mega 'Sweep'

5 votes

HCG Asset Browser PRO

143 votes

Ver 1.2 - Check the New Video

HCG Asset Browser now FREE!

Current version:1.3.2

Bitmap List [ .NET ]

7 votes

The script "Bitmap List [ .NET ] - Version : Beta 1.0 " use dotNetClass ListView and Maxform.
The script for use change location bitmap and stuff in 3ds Max.
The script support 3ds Max 2009 - Higher.


1 vote

This is definitely a special needs tool. It's not one that would be needed very often, but when it's needed it saves hours of time.

Takes a collection of nodes parented to a master CTRL and populates them to the transform of a selected group of nodes.

HCG Asset Browser

38 votes

NEW Video!!!

HCG Asset Browser Interface



99 votes



RH Check ATS Maps

22 votes

This script goes through all the .max files in a given folder and checks if all the assets in the Asset Tracking System have their status set to "Ok". Once its done it pops an info box thats shows how many files where checked, and then gives you the name of the .max files that were wrong.

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