Make parallel edges
Version:
0.1
This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.
To set distance print plDist = <number> in MAXscript listener.
DO NOT expect to much, it's still in development but may be helpful.
DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max
Attachment | Size |
---|---|
pe.gif | 90.99 KB |
IN_tools-makeParallelEdges.mcr | 1.02 KB |
Comments
Awesome in MAX2014!
Thank you!
fantastic, need say mone?
fantastic, need say mone?
The life is Good
I'm running max 2009 64 bit
I'm running max 2009 64 bit and can't seem to get this to work. I run the script and enter plDist=2 in the listner, but nothing happens. What's up?
Sorry, got it working!
Nice script!
that's wouldbe helpful, much
that's wouldbe helpful, much thanks!
max cryer
Help Pls. For few simple
Help Pls.
For few simple objects its working fine, but for complex objects it creating more vertices and edges than it should create.
Even in some simple object like primitive box it is creating overlapped vertices and few extra vertices in the middle of the edge..
Could you please let me know whether its a issue from your side or mine.
thanks!谢谢
thanks!谢谢
Script was attached as a txt
Script was attached as a txt file (see attachments area above) ... To use, rename .mcr.txt to just .mcr ...
http://www.scriptspot.com/files/IN_tools-makeParallelEdges.mcr.txt
Christopher Grant
Admin, ScriptSpot.com
Where can i find the script
Where can i find the script to download it?
it's a pleasure to give
it's a pleasure to give feedback. i think it's about time that i learn a bit of maxscript as only this way is it possible to create commands which should really be native to max.
one other thing - if it could be used as a modifier, that would make it superb (e.g. change edge distance interactively and make the distance modifiable)
not to worry if you don't have time though - still very useful
thanks again
Man, this script is great!
Man, this script is great! it saves a ton of time trying to manually tighten edges for NURMS. thank you!