Make parallel edges

29 votes
Version: 
0.1

 

This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.

To set distance print plDist = <number> in MAXscript listener.

DO NOT expect to much, it's still in development but may be helpful.

DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max

Video URL: 
AttachmentSize
pe.gif90.99 KB
IN_tools-makeParallelEdges.mcr1.02 KB

Comments

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Eric Smith's picture

Awesome in MAX2014!

Thank you!

capcaverna's picture

fantastic, need say mone?

fantastic, need say mone?

The life is Good

trgraphics's picture

I'm running max 2009 64 bit

I'm running max 2009 64 bit and can't seem to get this to work. I run the script and enter plDist=2 in the listner, but nothing happens. What's up?

Sorry, got it working!

Nice script!

sunnyxulan's picture

that's wouldbe helpful, much

that's wouldbe helpful, much thanks!

max cryer

sathishanand's picture

Help Pls. For few simple

Help Pls.

For few simple objects its working fine, but for complex objects it creating more vertices and edges than it should create.

Even in some simple object like primitive box it is creating overlapped vertices and few extra vertices in the middle of the edge..

Could you please let me know whether its a issue from your side or mine.

qlboy's picture

thanks!谢谢

thanks!谢谢

Admin's picture

Script was attached as a txt

Script was attached as a txt file (see attachments area above) ... To use, rename .mcr.txt to just .mcr ...

http://www.scriptspot.com/files/IN_tools-makeParallelEdges.mcr.txt

Christopher Grant
Admin, ScriptSpot.com

Loft's picture

Where can i find the script

Where can i find the script to download it?

shroomer's picture

it's a pleasure to give

it's a pleasure to give feedback. i think it's about time that i learn a bit of maxscript as only this way is it possible to create commands which should really be native to max.

one other thing - if it could be used as a modifier, that would make it superb (e.g. change edge distance interactively and make the distance modifiable)

not to worry if you don't have time though - still very useful

thanks again

Slather's picture

Man, this script is great!

Man, this script is great! it saves a ton of time trying to manually tighten edges for NURMS. thank you!

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