Tagged 'subdivision'

subdivision manager - open beta

14 votes

Hello everyone,

first i want to apologize for my English on behalf of google translate!

As I have often problems with lack of RAM, I wrote this script to optimize subdivision iterations for editable poly objects. This is the first beta of the script and I want to see if there is interest.

Script analyze the scene and earning statistics for all editabple poly objects that have included nurms subdivision, the number of iterations, the number of polygons and their percent ratio in the scene. Allows for quick change of iterations, switch on and off nurms subdivision.

Subdivision Reversion

105 votes

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.
It's wide variety of subdision algoritms help artist get the right look and feel on their models.

Make parallel edges

28 votes

 

This macro will produce parallel edges along selected edges, may be useful for subdivision modeling.

To set distance print plDist = <number> in MAXscript listener.

DO NOT expect to much, it's still in development but may be helpful.

DO NOT ask me how to install it, read here, http://www.scriptspot.com/script-installation-in-3ds-max

subdivisionAutomator

7 votes

Quickly assigns a subdiv modifier (meshsmooth or turbosmooth) to all scene or selected objects. This is good if say you want to have all objects in your scene converted into subdivs at rendertime without the need to constantly select objects, find the right modifier, assign the modifier, etc.

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