Tagged 'edge'

UniConnector

30 votes





All this works by single hotkey.

Loop Regularizer

91 votes

Rearranges loops in regular n-gons.

miauu's Script Pack vol.1

13 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Heuristic Edge Select

9 votes

Select a loop of edges both on quad and non-quad geometry. Both a command without GUI and a settings dialog to fine-tune the stop cases are available.

Heuristic Edge Select Dialog

Extend Borders

22 votes

[UPDATE!] See description below for more

This Tool is useful for extruding border edges of an editable poly. You can also add a tilting angle and choose to use corrected corners.

Subobjects Converter

8 votes

v3.04 Fixed bug of enable Subobjects from create mode
v3.03 Fixed bug of Subobject 5
v3.02
Added Select All Hard Edges by pressed Esc+2 If current subobject is Edges and not selected edges
Добавлено выделение всех жёстких рёбер по нажатию Esc+2 При условии что подобъект в данный момент это рёбра и не выделено ни одного ребра.

v3.01

miauu's Scalpel

6 votes

Straighten Edge

65 votes


Straighten Edge – MAX script, allows to project and after it to place selected vertex/edges on the given straight line on the Editable Poly object, Edit Poly modifier and Editable Spline & Line objects.

Edge Loop Straighten with Constraints

2 votes

Edge Loop Straighten with Constraints works like this:
Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

miauu's Transfer Edges: Poly <-> UVW

2 votes

miauu's Transfer Edges Poly to UVW allows you to transfer(convert) edge selection from editable poly object to edge selection in uvw modifier(uv edges) or to transfer(convert) edges selected in Unwrap UVW modifier(uv edges) to editable poly edges.

Works only with Editable Poly objects.

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