3ds Max | Scripts

InstanceMoveLink

4 votes

Little utility to copy/instance and parent many objects at once

Tweak Component Tool

6 votes

This is all-in-one manipulation mode like a XSI 'Tweak Component Tool' for fast freeform modeling allows you to move - rotate or scale verts - edges and faces.

SelectionMan

7 votes

Miscellaneous selection tools (randomly select a set of objects - save/load sub-object selection).

ParticleConverter

6 votes

Will convert a SuperSpray - Pcloud or PArray to any other of the three systems - keeping as many parameters as it can with the conversion.

RemoveModifier

5 votes

Any selected objects will have their modifier stacks checked - and any modifier that you specify in there will be deleted.

RandomSelect

4 votes

Takes any selection and deselects objects at random based on a weight. Good for selecting random objects from a set and then later applying modifiers or materials to them.

CopySequence

3 votes

Copies frames from 1 Biped (Character Studio) to another.

Model Turns

1 vote

This script intelligently sets up the paths - cameras and lights for a model turn animation. The distance for the elements is calculated based on the size of the object. Model turn animations are very useful if you keep a visual library of your 3D models.

MultiRes Batch

2 votes

Applies [digimation's] MultiRes modifier to any number of objects.

SMIV (Show Maps In Viewports)

2 votes

MAX 2.x version available Turn viewport display for any material channel on and off. Works with selections or the whole scene. Supports most MAX3 Shader types and the Raytrace material. NEW: Support for most composite Materials with Sub-Materials - Blend -

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