3ds Max | Scripts

solver plane constraint

6 votes

"simpler way to assign target for your IK Solver Swivel Angle. Put this script in Animation>Constraints menu. If the selected object is not an IK Chain object - this action item will be greyed out."

DisableTrackBar

8 votes

Toggles the trackbar and timerslider visibility on and off

Obj Sketch

3 votes

Draw directly onto the texture of an object in the view port. Unfortunately the refreshing of a max texture is Painfully slow - so it's only real use is to roughly mark out areas on a mesh.

Weld Halves

2 votes

"Weld Halves helps you to weld vertices around your polygon model seam. Weld Halves is available for 3ds max 4's polyObject and Editable Mesh. The Editable Mesh version may cause normal flipping after its operation. "

Scale Position

7 votes

"This utility scales the position of the selected object using an object or the selection center as the center of the scale.
1.31 Update: accidentally packed a wrong version in the zip... but there's are no changes - except that this one works..."

AtmPass

4 votes

Lets you create several different kinds of atmospheric passes. For example - you can saves an image sequence that represents the current environment ranges in the scene by changing all objects in the scene to a matte material and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.

GodsEyeView

8 votes

Quickly makes an ortho camera from one of three vantage points. Good if you say want to quickly setup a camera aligned to an orthoview - or good if you want to render some elements flat.

Brazil r/s DOF VIZualizer

4 votes

Allows you to visualize the DOF effect used in the Brazil render engine... For Brazil R/S 0.1.4alpha

getFontNames

6 votes

Gets the system TTF font names for use in scripts. This scripts is for use in other scripts - it's not much use on its own.

VISUALRAYS

4 votes

Commercial scripted RenderEffect plugin for 3dsmax4. Very realistic renderings will be created with VISUALRAYS. The algorithm simulates human visual systems to render realistic images

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