miauu's Scalpel

8 votes
Version: 
1.7
Date Updated: 
05/29/2023

miauu's Scalpel allows you to interactively subdivide (cut up) geometry by drawing lines.

When you make a cut, it has to originate from a vertex or an edge. You can't create vertices inside faces.

With miauu's Scalpel you can:

  • Snap the cut point to the nearest(to the mouse cursor) vertex (Auto and Manual mode provided).
  • Snap the cut point to the center(midpoint) of the nearest edge(Auto and Manual mode provided).
  • Snap the cut point to predefined angle.
  • Snap the cut point along edge's length to set a precise cut location(in percentages of edge's length). The smallest percentage that can be set is 0.5%.
  • Snap the cut point along edge's length to set a precise cut location(using the system units). The smallest value that can be set is 0.01 units.
  • Make perpendicular cut from vertex to edge or from one edge to another using two different options:
    • the cut line is perpendicular to the snapped edge
    • the cut line is perpendicular to the edges from which the cut starts
  • Use the default QuickSlice with snapping to predefined angles.
  • Use a small heads up display of data related to the current cut point as a position along the edge as a percentage, the two distance values indicating the distance to either point in the cut edge, and the total length of the edge.
  • See the options for the tool in the Prompt line.
  • Change the values of the Snap Step and the Snap Angle while you cut.

Known Issues:

  • The mouse cursor must be over the object you cut when you click with the mouse buttons. Otherwise the clicks will not be detected.
  • While you are performing a cut the Snap Step can be changed only using the spinner's arrows.

Works with Editable Poly objects and Edit Poly modifier.

This is a commersial script. You can find more information here.

 

Version Requirement: 
2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024
Video URL: 

Comments

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miauu's picture

.

Thank you. :)

barigazy's picture

...

Amazing functionality. This is the "missing ingredient" for Cut/QS tool for many years.
And finally, you make it works like a BOSS :)
Keep up good work, man. +1

bga

miauu's picture

miauu's Scalpel 1.3 is available

miauu's Scalpel version 1.3 is available.

Changelog:
+ added UNDO button

Video: https://www.youtube.com/watch?v=X24yIHwmGJ8

miauu's picture

miauu's Scalpel 1.2 is available

miauu's Scalpel version 1.2 is available.

Changelog:
+ added: make perpendicular cut from vertex to edge or from one edge to another.

Video: https://www.youtube.com/watch?v=5aYKlxXPcOQ

miauu's picture

miauu's Scalpel 1.1 is available

miauu's Scalpel version 1.1 is available.

Changelog:
+ added support for Edit Poly modifier.

https://www.youtube.com/watch?v=i59kYhWLXKw

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