ML2ME (Material Library To Material Editor)
Version:
1.0
Date Updated:
01/29/2010 Quick load Material Libraries to the Material Editor.
Quick code just from scratch as well.
Generally useful for all people that found 24 ME slots for not enough.

Additional Info:
[*] At startup the script look into your "materiallibraries" and list out all .mat files
[*] You can choose another library directory to display
[*] "Update" button come in use when you save new .mat file and wish to see it in the list without restarting the script
Version Requirement:
3ds Max 6 and higher
Homepage URL:
http://project3d.narod.ru | Attachment | Size |
|---|---|
| MatLib2MEditor.ms | 1.41 KB |
| ml2me_tutorial.pdf | 88.22 KB |


Comments
Thanks guys! Hey Fajar,
Thanks guys!
Hey Fajar, material managers are kind of complex scripts, right? My script is just simple, and am glad you found it useful too.
my recent MAXScripts RSS (archive here)
I never had a problem with 24
I never had a problem with 24 slot, I just going to add it with get material , but if I want to save them up I just use facerFX material manager, it do like your script does but it had more feature than your script. I dont want to compare it with yours and have offend argue with you, your script in the other hand is usefull too.
thank!
Simply...useful. Thanks big
Simply...useful. Thanks big man!