Tagged 'asset tracking'

Collect Asset

28 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

Project Manager

590 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag& drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials, IES photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.94.50:

  • Adds the ability to Retarget Common Root
  • Adds the ability to rebuild cached thumbnails for selected items
  • Adds the ability to re-link external links on the fly for imported models
  • Adds the ability to re-link external links on the fly when exporting models
  • Adds texture support for interactively rendered 3D files
  • Adds support for additional texture formats for interactively rendered 3D files
  • API change: integrates new PmCallbacks struct which allows the use of callback events
  • Fixes a bug for assets where the name begins with the symbol '$'
  • Fixes a potential bug in Kstudio's Asset Tracking System

Changes for Project Manager v.2.94.12:

Project Manager version 2.94.12 receives a great capability to interactive rendering of FBX, OBJ, 3DS and other such 3d files.
Now there is no need to render previews for such files –
when opening a folder with this type of 3D content, previews will be automatically generated for them.
If you need to consider the model in more detail, you can open it in a separate 3D viewport of Project Manager.

  • Adds an ability to interactive rendering preview for FBX, OBJ, 3DS and other such 3d files
  • Adds an ability to preview the FBX, OBJ, 3DS and other such 3d models in separate additional 3d-viewport of Project Manager
  • Adds an ability to export 3ds Max files to material library files ( menu-item “Export to:” => “Material Library”)
  • Adds an ability to set custom thumbnail for materials ( menu-item “Thumbnail” => “Set Custom Thumbnail”)
  • Fixes an issue with creating Redshift IES lights
  • Fixes an issue with creating Octane IES lights
  • Fixes an issue with exporting 3D files to another formats through menu-item “Export to:”
  • Fixes an issue with slow placing objects in 3ds Max 2012-2016 using the ‘Object Place&Paint’ tool with “Paint on Nodes” option
  • Fixes a minor issue with merging the 3d model by double-click
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes a potential bug with filtering of files
  • Fixes an issue with copying files from windows explorer to Manager through clipboard

Project Manager v.2.92.00

This version of Project Manager receives an ability to work with GrowFX - plant modelling system.
Now you can see native embedded thumbnail, create GrowFX objects by dragging the .GFX files into viewport and convert them to Proxy on the fly.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Relink Missing Files

11 votes


Hello there,

I'm back after long time with a new script about file retargeting. If you try it, let me know what you think.

See the video for more (sorry for the bad sound).

Regards,
Nick

MeshManager

34 votes

MeshManager combines a powerful scene explorer with a mesh asset manager in order to simplify and speed up the process of creating and modifying a scene in 3D Studio MAX. This is a commercial script that is't still in the beta stage. For a similar script oriented towards materials, check out MatManager . 

 

MAIN FEATURES

RH Check ATS Maps

22 votes

This script goes through all the .max files in a given folder and checks if all the assets in the Asset Tracking System have their status set to "Ok". Once its done it pops an info box thats shows how many files where checked, and then gives you the name of the .max files that were wrong.

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