Tagged 'asset tracking'

Collect Asset

36 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

Project Manager

594 votes
3rd version of Project Manager gains a lot of new features for management 3D Assets. 
There is most unique from them – the ability to assign custom previews to materials, associate files with materials, and create a gallery of files associated with any type of assets including materials. 
You can also write a description for material and, of course, add materials to favorites.
 

Project Manager version 3.12.68

  • Adds support to mapping source for V-Ray PBR materials
  • Adds an ability to export files to vrscene (menu "Export to:" => vrscene )
  • Adds an ability to replace a selected file with a model from the scene
  • Displays a list of modifiers linked to a material
  • Adds an ability to filter Favorite folders
  • Adds the default Corona material library to the treeview
  • Adds the default V-Ray material library to the treeview
  • Adds an ability to merge models to the active layer (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to specify the texture class to be used with HDRI (Look for this feature in Preferences, Miscellaneous tab)
  • Adds an ability to move Favorites to top level
  • Adds an ability to store/restore the size of Favorites panel
  • Fixes an issue with Auto install feature in Project Manager version 3 (silent mode installation)
  • Fixes an issue with rendering of previews for scenes with xRef objects
  • Fixes an issue with resizing images [Convert Images tool]
  • Fixes an issue with F8 hotkey for assigning materials
  • Fixes an issue with deleting files from Catalogs that display files from subdirectories
  • Fixes a bug with Advanced File Renamer tool
  • Fixes an issue with displaying the exclude merging list in 3ds Max 2021
  • Fixes an issue in 3ds Max 2021 with displaying the list of object classes excluded from merging
  • Fixes an issue with setting up a default renderer in the Render Preferences dialog box
  • Fixes an issue with renaming scene materials
  • Fixes a bug with opening the Render Thumbnail Preferences dialog in 3ds Max 2018 and older versions
  • Fixes an issue arising when monitor screen DPI uses a scale of more than 100%
  • Fixes some interface issues

Project Manager version 3.12.17

  • Adds an ability to colorize Favorites
  • Adds an ability to display sub-folders in Favorites
  • Adds an ability to display assets from multiple selected Favorites
  • Adds an ability to sort Favorites alphabetically
  • Adds an ability to optimize database from the Preferences dialog
  • Speeds-up adding files to Favorites using drag&drop
  • Adds support to Corona 6
  • Opens the "Mass Rename" tool using F2 hotkey when multiply assets are selected
  • Fixes an issue with upgrading large databases to 3rd version
  • Fixes some issues with lighting and camera views in some cases when rendering previews for 3d models
  • Fixes an issue with dragging materials/textures to multi/sub-object materials in 3ds Max 2021
  • Fixes a bug with auto-updating
  • Some optimizations & speed improvements

 
 

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
 
Textures Textures Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Relink Missing Files

11 votes


Hello there,

I'm back after long time with a new script about file retargeting. If you try it, let me know what you think.

See the video for more (sorry for the bad sound).

Regards,
Nick

MeshManager

34 votes

MeshManager combines a powerful scene explorer with a mesh asset manager in order to simplify and speed up the process of creating and modifying a scene in 3D Studio MAX. This is a commercial script that is't still in the beta stage. For a similar script oriented towards materials, check out MatManager . 

 

MAIN FEATURES

RH Check ATS Maps

22 votes

This script goes through all the .max files in a given folder and checks if all the assets in the Asset Tracking System have their status set to "Ok". Once its done it pops an info box thats shows how many files where checked, and then gives you the name of the .max files that were wrong.

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