Tagged 'collect'

Collect Asset

15 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.

MB Resource Collector

43 votes

Interface of MB Resource Collector 0.2 This script is something like a replacement for the File > Archive... function found in 3ds Max. It will collect ALL assets currently used in the scene file into one common directory, optionally changing/removing path names. This includes final gather maps, photometric files, environment maps, bitmaps used in a displacement modifier etc., basically everyhting that is listed in the Asset Tracking System will be collected, too.

This is useful if you want to send your entire scene with all required files to someone else in one flat folder.

Optionally, the script can change the asset path names to match the new location, either as absolute or relative path names. It can also include the currently open .max file and create a .zip archive from all collected files in one go.

FilePathFinder Pro & Light versions

411 votes


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

FilepathFinder PRO v3.50.02

  • Increase the size of thumbnails up to 256px
  • Adds the support to Corona renderer
  • Adds the support to Octane renderer
  • Adds support to Maxwell renderer:
    • Search\Collect\Relink for Maxwell Proxy
    • Search\Collect\Relink for Maxwell MxLight
    • Search\Collect\Relink for Maxwell MxMesher
    • Search\Collect\Relink for Maxwell MxParticles
    • Search\Collect\Relink for Maxwell MxVolumetric
    • Search\Collect\Relink for Maxwell Materials and Maps
  • Add the ability to render the preview as .png with alpha channel.[Batch Render&Relink]
  • Fixed the some issues and bugs when the system use the text with size greater than 100%.
  • Fixed the issue with hiding the Vray VFB window.
  • Fixed the bug with locking the 3ds max hotkeys after opening some menus.

Search Materials And Maps

10 votes

 

 

The script is also dockable and it has now a right click menu:

 

This MaxScript collecting all materials, maps and texture, it also allow to search materials, maps or textures by name. You can modify the texture path, also for multiple selections, and you can copy the selection to the material editor.

bitmapCollector

18 votes

Collects all the scene bitmaps and places them into a single directory, updating your scene to point to their new home.

Tutorial:
Open a scene that contains a lot of bitmaps. Run the UI version of the script. Choose a Directory. Hit Do. All the bitmaps you choosed will be copied to the directory you specified, and now all the scene materials point to that directory.

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