Tagged 'flatten'

SteamRoller

9 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.

 

Rollout Screenshot

Average Normals

65 votes

Average Normals is a MAXScript that averages all the vertex normals for each selected faces, so they all point the same direction.

 

UV to MESH

4 votes

- quickly detach mesh elements from UV seams.
- Flatten the Mesh following the UV.
- go from your mesh to the flatten one with a morpher

Updates :
– faster algorithm
– better edge separation, avoid separate triangle faces

Orionflame 4

31 votes

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

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