Tagged 'Rendering'

ChromaDepth

5 votes

Converts the rendered image into a ChromaDepth-glasses compatible image based on the scene's Z-depth. Glasses Not Included! ;o)

DepthMatte

4 votes

Saves an image that represents the current environment ranges in the scene by changing all objects in the scene to a black matte color and rendering the scene with white fog. Good for doing postprocess fog and postprocess depth of field.
DepthMatte has been replaced with Atmpass

Scrip-Trace

5 votes

Simple raytrace renderer made with MAXScript. Just don't try it with a very complicated scene... Try a simple primitive first...

3M

7 votes

This script consists of three very simple filters: Minimum - Median and Maximum. For examples view the homepage.

RPManagerLite

4 votes

"RPManager is an extension of discreet 3dsmax 5.1 - intended to make the task of managing multiple render passes from a single scene file efficient and User Error free.

Copy Render to Clipboard

2 votes

Simply copies your last render to the clipboard. I've separated it into two macroscripts - one 'CopyRenderToClipboard' copies the RGB data to the clipboard and the other one 'CopyRenderAlphaToClipboard' copies the Alpha data to the clipboard.

VR_Render

2 votes

Creates six perfectly aligned cameras as a single object - then creates a vertical cross render. Can be used for creating spherical reflection maps with HDRshop from max scenes.

IndigoLink

3 votes

Found this nice little free 'unbiased' renderer a week ago named Indigo. Real fun to play around with and as such I scripted up a 3dsmax interface for it. Give it a shot in case youre bored ;)

Amuze DOF

6 votes

Lets you render scenes with true depth of field.

RenderHistory

8 votes

Lets you keep track on changes to your test renderings. Creates temp. images of each test frame and lets you scroll through them.

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