Tagged 'switch'


3 votes

Added AutoBackup switcher

"Vertex Ticks Switcher"
"ViewCube Switcher"
"Turn time slider"
"Transform Gizmo Switcher"
"Turn Edge"
"Spin Edge"
"SubObject [5]"
"Show Vertex Colors"
"See-Through (Xray)"
"Show Frozen InGray"
"SelfIllumination Switcher"
"Selection Region Rectangular/Paint switcher"
"Local-View Switcher"
"Screen-View Switcher"
"Ambient Color BW"
"Ambient Omni"
"Move-Select Switcher"
"Backfacecull Switcher"
"Create-Modify switcher"

Views + zoom

6 votes

v2.1 Fixed bug of align view to face

Now is not necessary to press the Zoom Extents Selected, when switching of view.
Теперь не надо нажимать Zoom Extents Selected когда переключаешь вид.

Create-Modify switcher

3 votes

The only one hotkey toggles Create mode and Modify mode. Works as cycle.

Convenient to exit / enter the edit mode of the object.

Только одной кнопкой переключает Create mode и Modify mode. Работает как цикл.

Удобно для того чтобы выйти/зайти в режим редактирования объекта.


33 votes

This script makes switching to another viewport when maximized behave like pre-max2010. It prevents a reset of the view so when you switch back and forth you get the view back as you left it.


0 votes

Used to quickly switch between two given frames.

This is very useful if you want to compare two states between two frames (i.e. - character's pose on one frame and another). Simply press the Switch button continuously to switch between the two frames.


1 vote

Switches quickly between two selections (objects or sets).

Useful for any type of jumping back and forth between two objects - like in alignments.

Modifiers Switch

30 votes

Turn On/Off in Renderer, Views or both, all or selected modifiers by class.
Modifiers Switch 2

Version 2.0

  • added option to switch both (in rend. + views)
  • also added a button to launch the tool in a new floatable dialog

Viewport Switcher

23 votes


Assign the macroscript to a hotkey. Space bar for example. A menu will appear around your cursor that allows you to quickly switch to different views.

For the installation simply drag and drop the mzp file to the viewport. Go to Customize/Customize User Interface/ Keyboard. And under the group Norman3D select Viewport Swtich and assign it to a hotkey.


EDIT: Fixed an issue in the script that would cause an error on 3dsMax 2010

Default Lights

10 votes

This script will switch between the default lights, that's available through the "Create" menu, and any other light setup that's in the scene.

Just drag and drop into 3ds max. The script can accessed be under the "Toke Scripts" category.

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