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Takes a selected object and makes it unique (ie - if it's an instance of another object - it will no longer be an instance). Originally found as part of Blur's Object utilities - now here it is in script form.
Submitted by Neil Blevins on Fri, 2006-10-20 20:45
8
votes
Creates a list of various scene properties - to show what parts of the scene the animator may wish to optimize - like shadow maps that don't need to be as big - or uncollapsed modifier stacks that are too deep - etc.
Submitted by Borislav Petrov on Fri, 2006-10-20 20:45
2
votes
In addition to basic mesh scattering functionality - there is a new Spline Scatter function which lets you scatter objects along multiple splines in a single SplineShape in several ways (Per Knot - Fixed Count - Fixed Space).
Submitted by Ofer Zelichover on Fri, 2006-10-20 20:45
7
votes
"This utility scales the position of the selected object using an object or the selection center as the center of the scale. 1.31 Update: accidentally packed a wrong version in the zip... but there's are no changes - except that this one works..."