Tagged 'virtual reality'

SteamRoller

9 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly intended as a quick and dirty method of quickly unwrapping lightmap UVs on large sets of objects, similar to the automatic unwrap in Render to Texture.

TerrainAxe

17 votes

TerrainAxe : modeling accurately  &nbs

Architecture to Standard Material Converter

3 votes

This macroscript converts Architectural materials to Standard materials for use with VR exporters that require this setup.

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