Weave Mesh
Version:
0.02a Simple wire mesh primitive.
There's an _old version attached which will work in older max versions, and a regular one that supports picking custom shape from scene:
Additional Info:
Installation:
Copy the .ms file to your scripts\startup folder or run as a script if you only want to try it out. The object primitive will be available under Examples in the Create panel.
Version Requirement:
3DS Max 4.2 Attachment | Size |
---|---|
weaveMesh.ms | 9.24 KB |
weaveMeshOld.ms | 3.27 KB |
Comments
Awesome Script
Total time saver!!!!
question
How can we install it?
Max # of sides: Fixed
Now you can get as high as you want without floating point errors getting in your way.
Some of my scripts and MCGs :: 3ds Max SDK Intro for Scripters
Max # of sides
Seems you can't go higher than 40 for the number of sides without the geometry becoming distorted. Might wanna check that out.
Good one.
Very useful script. Saves a lot of time over doing it from scratch. Good idea.
https://www.artstation.com/luxxeon
http://luxxeon.cgsociety.org/
https://www.youtube.com/user/luxxeon3d
Thanks for this one
Thanks for this script, saved me a lot of time with one of my scene.
Viscato.com Making it more beautiful
Thanks for sharing this nice
Thanks for sharing this nice script :) +1
Good Stuff
+1 for what open code to study maxscript. Thank for your not greedy.
hi, thanks for script,
hi, thanks for script, vertical mesh are normal inverted.
could it be possible to have a version just with splines ?
so we can apply mofidfiers and then renderable spline.