Welder

6 votes
Version: 
1.0
Date Updated: 
08/16/2011
Author Name: 
JokerMartini

Features
- Creates welds between intersecting geometry
- Creates welds on selected edges
- Multiple weld type options
- Realtime settings/property adjustments
- Works with splines and meshes

Comments

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ann13's picture

concave, convex and flat weld

concave, convex and flat weld is the correct option

everlast Inverter Welders
http://www.everlastgenerators.com

le1setreter's picture

works nice in max 2012 64.

works nice in max 2013 64. many thanks!

henriquedw's picture

oh, ok ... I got it now,

oh, ok ... I got it now, thanks

JokerMartini's picture

The window is the code used

The window is the code used to create the shape which i loft. That can be found on my website under the welder script. It is called ConcaveConvex.

You don't need to write the code.

John Martini
Digital Artist
http://www.JokerMartini.com (new site)

henriquedw's picture

I see that you bring the

I see that you bring the MaxScript window, show some code and then suddenly the shape pop in the viewport. I dont understand exactly what you did.

Should I write that code? I wonder if that could integrated in the script interface as a button

thanks

JokerMartini's picture

Thanks, I'm glad you like the script.

There is a video on my website that explains how to go about making a concave weld like i did in the video. Check it out at JokerMartini.com

if you still want some help on it let me know and ill help ya out.

John Martini
Digital Artist
http://www.JokerMartini.com (new site)

henriquedw's picture

nice script, I want to use it

nice script, I want to use it but ... I still dont get it how you get the concave shape you show in the video ?? where are the options for concave and convex?

also it seems that it only work for intersections where the angle is the same all the way. Not really script's fault

IRON HEART MERC's picture

a few uestions

First off great script!

I just had a a few questions

1. what does the "Angle" setting do?
2. what does sharp corners do?
3. In your video that you have on your website at 0:45 it shows that you were able to get a "line" under the "loft" modifier, how were you able to do that, i thought when you add Loft it collapses the stack?

Thanks,

Iron

cptSwing's picture

smoothing intersections between floating geometry..?

I wonder whether the framework of your script couldn't also be used to fake bevels / round corners where unconnected geometry intersects (similar to the rounded corners mentalray function). would have to generate a unique loft shape after analyzing the intersecting areas i guess, complicated math.. ;)

br0t's picture

well done John! You gto some

well done John! You got some good ideas for scripts, and I love how you present the final results, with that logo and typo thingy ;)

Never get low & slow & out of ideas

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