Helpers
Grid By Name
Submitted by vsai on Fri, 2007-02-23 14:35.A Helper dialog to speed up working with custom Grids. Helps immensely in the workflow of angular modeling (read: silly modern architecture) when combined with a hotkey to create grid and autogrid >:)
Create_Point_At_Selected_Verts_Center.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.This script will create a point at the center of a selection of verts. If only one vert is selected then the point will be created at that vertex.
ReCreate_Bounding_Box.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to ReCreate Bounding Boxes for the selected Bounding Box objectsThe script will create a new BBox and use the same name and the same parent.Then the original object will be deleted.
Create_Point_at_Midpoint_of_Ray_Through_Object.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to pick a point on the surface of a mesh then place a point helper at the halfway point between the point you pick and the back of the mesh.
Create_Point_At_Object_Center_Then_Link_To_Point.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to create a point at the selected object(s) center then link that object(s) to the newly created point.
Create_Point_At_Object_Pivot_Then_Link_To_Point.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to create a point at the selected object(s) pivot then link that object(s) to the newly created point.
Create_Point_On_Selected_Object_Surface_with_Attachement_Controller.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to pick points on the surface of a mesh then place a point on the surface of that mesh - at each picked point - with an attachment controller.
Rotator Helper
Submitted by Sergio Edma on Fri, 2006-10-20 19:45.A Rotator Helper script for 3ds max r5. Kind of like the one Sergio Mucino had. It generates 3 Torus - converts them to an editable poly rotates 2 of them and attaches them all into one object named Rotator Helper. This object as helper does have it's pivot coordinates already set to the world axis no matter wich viewport you create it in.
Rigging Army Knife
Submitted by Wahooney on Fri, 2006-10-20 19:45.This is an advanced toolset for rigging. For a full features list refer to the included readme.
Create_Point_At_Object_Center.ms
Submitted by Paul Hormis on Fri, 2006-10-20 19:45.Use this script to create a point at the selected object(s) center.
