object

Select By Size / Volume

0
points

This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )


Piston Builder

2
points

automatically creates a piston object between the pivot points of two selected objects and links the piston rods to the chosen objects. Good for car shocks or robots etc.

Photobucket


Find Modifier Type

0
points

Choose the type of modifier you wish to find in your scene and this tool will return to you a list of every object that has the modifier, the object's name, it's class and the layer it is currently in. You can then select whichever objects you want.

The modifier list includes every modifier that is default to max.


Incremental Transform

0
points

A script to move or rotate an object set of ObjName[_###] Will work on multiple ObjNames, but provides confirmation request for mis-matched object base names. Objects are sorted in alphanumeric name order for incremental transformation, i.e., obj_001 +10 deg., obj_002 +20 deg, obj_003 +30 deg...

Axis-space selectable. Not very elegant, but seems to work OK.