object
Select By Size / Volume
Submitted by relief7 on Sat, 2008-12-27 06:43.This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )
Piston Builder
Submitted by MATSCRPTART on Tue, 2008-10-28 22:54.automatically creates a piston object between the pivot points of two selected objects and links the piston rods to the chosen objects. Good for car shocks or robots etc.

Find Modifier Type
Submitted by Mathieson on Sat, 2008-02-23 08:47.Choose the type of modifier you wish to find in your scene and this tool will return to you a list of every object that has the modifier, the object's name, it's class and the layer it is currently in. You can then select whichever objects you want.
The modifier list includes every modifier that is default to max.
Incremental Transform
Submitted by jeffreysbrown on Wed, 2008-01-09 20:03.A script to move or rotate an object set of ObjName[_###] Will work on multiple ObjNames, but provides confirmation request for mis-matched object base names. Objects are sorted in alphanumeric name order for incremental transformation, i.e., obj_001 +10 deg., obj_002 +20 deg, obj_003 +30 deg...
Axis-space selectable. Not very elegant, but seems to work OK.
