Tagged 'Tools'

selectioncommander

8 votes

"Many new selectioncommander-commands are available now. the commands.txt is in v6.2 and there are ca 140command-presets available. the selectioncommander is a script which manage and interpretates simple maxscript-like commands from the commands.txt. the command will be executed (if possible) for all selected objects...but you can also define commands which run without selected objects.

BoxSkeleton

5 votes

Creates a set of boxes and attaches them to the bones of a biped.

Renamer

6 votes

Renames all or a selection of objects by prepending or replacing the objects with a user defined string and an incremental number.

SmoothSplit

5 votes

Creates EMesh copies of selected objects and splits them to Elements. To be used prior VertexColor assignment.

NURBS2MESH

7 votes

A simple MAXScript function to turn the control mesh for any NURBS object into an editable mesh - ready for meshsmoothing.

RandomSelect

10 votes

Takes any selection and deselects objects at random based on a weight - number or percentage. Good for selecting random objects from a set and then later applying modifiers or materials to them.

my Layer

5 votes

Advanced display organize / Layer manager tool - enables you to focus on parts of your work

Scale Checker

7 votes

A VERY simple script that checks for non-uniform scaled objects in your scene and prints them onto a script file for analysis. A rather simple utility I popped for one our guys.

openNexter

6 votes

"part of my job at acclaim involved checking other peoples files - sometimes lots of them. this involved going to a max directory - open a file - make a few tweaks - save it and then open the next one - and so on. the pain in the butt was that you had to keep up with what file you just opened and edited to know where in the list of files was the next one to open. erg!

SM Scene Optimizer

7 votes

I'd written this script some time back and it should help u when working every heavy scenes with a lot of geometry .....

This script should be of good use to animators - lighting artist - environment modellers - shading guys -

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