ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
With this useful and funny script, you can isolate in a ListBox, the category object in Geometry, Shape, Light, Helper, Camera and Space Warp in the viewport. We can select, rename and count the items in the scene. Useful in many work situation.
Submitted by Mauricio B. Gehling on Fri, 2006-10-20 20:45
16
votes
Measure the distance in centimeters of 2 vertices in a object - or the distance of vertices in a edge - is possible to select various (sum various). Auto refresh.
Submitted by JohnSwafford on Thu, 2007-08-02 13:46
43
votes
LightRigger is a free Maxscript-based, draft-quality Global Illumination lighting system for the 3ds max Default Scanline Renderer. It is based on the well known "old-school" principle of a light dome, but LightRigger takes the concept much further.
Submitted by Marco Brunetta on Wed, 2008-05-07 07:48
47
votes
MatManager is a collection of tools created to help
you, the artist, control your materials and allow you to make the most of
them. It was designed to complement 3D Studio, keeping a clean and
streamlined interface where every action takes as few clicks as
possible.
UV Tools is a 3d studios max plugin designed for making the process of
UVW mapping easier. Designed mainly for use directly while in Editable
Polygon mode, you can use it directly alongside while you are modeling
or editing your geometry.
Submitted by Martin Breidt on Fri, 2006-10-20 20:45
21
votes
This utility helps you to embed MAXScript code into any scene file. The code will then be run each time after the file has loaded - much like the old autoexec.bat file in MS-DOS.