Tagged 'Tools'

MSPM - MaxScript Project Manager

53 votes

 

MaxScript Project Manager is a tool for MaxScript Developers.

MSPM will assist in creating, developing and publishing projects.

This way the developer only needs to think about developing his tool and nothing else.

The biggest advantage of this tool is the ability to create a ready-to-go mzp within seconds. This with a solid customizable installer-template. 

Every created mzp-installer is "MaxScript Manager" compatible. (norman3D), this gives the ability to make your users aware if there are any new updates for your tool.

AutoBack File Loader Zorb

52 votes

*v1.31 - Bug fixes, removed error on opening on some max versions
*v1.30 - Now supports displaying 133 different date formats!! (Use the "Change Date Format" option in the right click menu)
*v1.21 - Updated for 2010 and added thumbnail support!

Tired of navigating to the autoback dir, selecting view as detail then sorting by date to find your latest autobak file. then comparing it to your last good saved file? This script will make it easy for you. Brings up a list of max files in your autobak dir, max hold files and your last opened file, sortable by date, size and name. Double clicking will load the file, right clicking will give you a delete option.Sort settings and files displayed are saved between sessions

Unzip to your Max root dir, will be available in macroscripts under "Zorb Tools", or run it as a script from the scrips directory

Arch & Design Overwrite

7 votes

This little script allows the user to Overwrite most of the Arch & Design shader properties.

bf :: Caesar cipher

2 votes

Final release.

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Hello ! Tongue Out

I want to share with you my maxscript implementation of the Caesar cipher.

CollectPlus

5 votes

Collects Bitmaps including IFL contents in a single directory. Updated: Added options to convert all bitmaps to JPGs for VRML export.

JJTools

30 votes

I have used 3DS Max on a daily basis for almost 10 years now and I took an interest in MAXScript almost immediately. The learning process was slow but I was able to pick the brains of my very talented colleagues. I began by studying 3ds Max’s ‘Listener’ and with time and confidence I tentatively created short scripts of my own. Many years later, and with a lot of help from my friends, I am in the fortunate position of being able to create my very own 3ds Max tools.


http://www.jimjagger.com/Pages/Tools/index.htm

Most of my scripts are workflow improvements in an effort to avoid repetitive tasks. With any luck, they may save you some time too.

SpreadSheet Editor

6 votes

Provides a flexible and highly customizable base utility for mass-displaying and manipulating object properties.

  • The SSE can be freely rescaled to any desired size - even to a whole monitor.
  • Every column can be freely resized.
  • Columns can be reordered. (The default order is defined by the Layout - but is not intersession-sticky yet).
  • Time Reporter

    9 votes

    Generates reports from the data saved by Time Tracker.

    Updates in Version: 1.2:

    • Fixed: support for systems with date format other than "m/d/y"
    • Fixed: file names with spaces would only show the part until the first space in the report.

    Updates in v1.1: Supports the new newwork feature of timeTracker 0.31b

    Mesh Project

    15 votes

    Projects the verts of one mesh onto the surface of another. Projects along the vertex normals of the first object. USAGE:select one object to project - press the button. Click another object to project onto.

    JOINT BEND-RIG

    68 votes

     

     Joint Bend Rig Elbow Setup PreviewJOINT BEND RIG Shoulder Setup Preview

    A Tool to greatly speed up and simplify the process of skinning the joints of characters,especially shoulders and hips which are notoriously difficult to skin. THE NEW VERSION 2 OF THE JOINT BEND RIG HAS A BIAS CONTROL TO CONTROL THE AMOUNT OF TWIST IN THE JOINT

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