Tagged 'UVW'

autoscale_UVW

16 votes

Automatic scaling elements of unwrapUVW rather each other.

UV Help

10 votes

uvHelpV2 is a tool for 3dsmax designed to minimize distortion in UV maps. The program is written in max script by Carl van Heezik. The script is available for free to promote MicroCAN. Contact MicroCAN for the development of scripts and plugins.

blendedBoxMapMaker

10 votes

Creates a Blended Box Map for your selected objects. Basically, it's box mapping, but the edges of the box are blended so you can place the map on a curved surface and not have horrible seams

MultiRenderUV

7 votes

This script executes same function as Render UVW Template.
But it is saved as uvw_objname.tga in certain path and it can render several objects at the same time

Installation/Notes: 1.Run script
2.Enjoy!!!! ^ ^

MultiRenderUV

8 votes

This script executes same function as Render UVW Template.
But it is saved as uvw_objname.tga in certain path and it can render several objects at the same time

Unwrap Mesh

6 votes

Physically unwraps a mesh to allow UV's to be edited - and then pushed back into the mesh. A bit like UVW Unwrap - but allows you to use any modifier to edit the UV's.

ReloadAllBitmaps

7 votes

Reloads all bitmaps that exist in all scene materials and medit slots.

Get Hue Channel

4 votes

This utility simply extracts the hue channel of an image. What this means is that it takes the colors of the spectrum in RGB space (red-yellow-green-cyan-blue-magenta-red) and maps them to a grayscale image (black-white (or white-black - if You use 'Negate Result')) Wrapping of 360° Hue takes advantage of the fact that 360° is essentially the same as 0°.

Toggle Vertex Colors

3 votes

"This macro creates a toggle button you can put in a menu or toolbar that acts as toggle for whether Vertex colors are rendered. Makes changes only at render time so your scene is unaffected.

UV Copy Tool

6 votes

Use the UV copy tool to copy textures - uv channels and vertex colors from one object to another.

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