3ds Max | All

Polyboost 4.0 Released

14 votes

News from the Polyboost website:

PolyBoost 4.0 has now been released! Almost all parts of PolyBoost have now been converted to c++ using the 3ds max SDK which means a lot for the speed and efficiency of the tools. They are now just as fast as native max tools would be! New tools in this release include Symmetry Tools, Texture Wrap, Cavity, Density, Dust and SubSurface Map, UV Space, SurfaceSelect, SymmetrySelect, StepLoop and surface offset for the PolyDraw tools. View the preview video here and read more about the update here. The upgrade is free for existing users.

For more info visit www.polyboost.com

Flange

14 votes

Flange scripted primitive. Created with TurboSmooth in mind, so it's all-quad and has an Outline parameter to tighten the edge loops. The flange neck is optional, reducing its thickness to zero effectively gets rid of it.

Flange Scripted Primitive

Editable Poly vertex selection to Skin modifier

14 votes

This script allows you to transfer current Editable Poly vertex selection to your Skin modifier.

PSD to JPG

14 votes

hi, this simple script converts PSD maps to JPG and saves them in the same path of original one and replaces old path with jpg one..
I hope it be useful

miauu's Script Pack vol.1

14 votes

miauu's Script Pack is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max.

miauu's Script Pack include:

Monkeylab File Management

14 votes

Add tags/properties to files upon saving. Show these properties in windows explorer. Show/Change properties in standalone Dashboard.

Height Colorizer

14 votes

Originally created for a request on the ScriptSpot forums: http://www.scriptspot.com/forums/3ds-max/scripts-wanted/material-id-percentage-by-height-like-beiging-watercube-auditorium. The script will take every object selected and assign a wirecolor depending on the item's height relative to the total selection height.

 

Running the script will create a rollout with a few options:

Auto Wheel

14 votes

Automatic wheel rigging Tool.
Realtime rotations based on Controler movements

EdgeSmooth

14 votes


EdgeSmooth is a free, open source plugin that makes smoothing in 3dsmax a lot easier. It allows you to smooth an editable poly by setting edges to "hard" or "soft". A "hard edge" means that the faces using the edge share no smoothing groups, a "soft edge" is the opposite. This will probably feel familiar to Maya users!

Remarks:
-The plugin uses smoothing groups, so you can mix it with using traditional smoothing. It may however change the smoothing groups on all faces in the object!

Hair Recomb

13 votes

Syndicate content