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ANiBaker "the Animation baker Tools"

0 votes

ANibaker is the animation Baker tool, it's allow to convert animation to key frame.
Works with all version of 3dsmax.
If you Bake Animation from Other software Like "Anima AXYZ", you will have a valid Key from them !
3dmaxscript will not be responsable for wrong use of this script. It will never allow you to not get a legal license from other software.

Drag and Drop ANiInstaller.mse on your 3dsmax viewport and let's the plugin install.

Uninstaller is include to remove all (ANiBaker) files.

V1.3 (not realesed yet) Work on the point cache File.

FS Scene Converter (FStorm)

5 votes

FS Converter is a scene convertor to come back from FStorm renderer or to only convert some objects.

This converter allow to convert all the Fstorm renderer feature to Vray or Corona and Redshift.

It's not a simplicity converter, it's keep all the compatible settings...
Compatible: Fstorm Camera, Fstorm materials, Fstorm proxie, Fstorm Lights (including SunLight), Fstorm Displacement...

Convert all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.

Copy/Paste Object Properties

5 votes

This script allows you to copy and paste properties from one object to another (or multiple at once).

This is useful for copying camera settings from one to another. Although it will do any type of object you copy from. You can easily include/exclude any properties you DONT want copied (like FOV, focal length, etc).

Run the script:
1. In Max goto "Customize -> Customize User Interface -> Toolbars tab -> Category: ColinScripts->Properties (Copy)" and "Properties (Paste)" and drag them to a toolbar.

Custom Graphic User Interface Modifier

9 votes

Custom Graphic User Interface

Isolate by MatID

1 vote

super simple scripted modifier that allows you to hide or isolate parts of your geometry by Material ID.

Spline Poly Bind

8 votes

Creates an empty vertex-only object that you can deform with polybrushes (or any other editable-poly-friendly tool), and the splines will follow the deformation:

Spline Poly Influence

P_MorpherHelper

2 votes


P_MorpherHelper is a script to support the basic Morpher modifier of 3ds max. It is recommended to use it with a basic Morpher modifier.

-Simple Morpher Listener
   (This is a Very simple listener, but you can control up to 80 channels at the same time without difficult settings of any Morpher Objects.)
-Move Multiple Channel
-Multi Extract
-Multi Reload By Name

Render Batch Helper

3 votes

This Script will Speed up the Process of Creating (Batch Renders) and (SceneState) for Specific Camera .

and Making (Lights RenderElements) and (Masks RenderElements) for (Selected Objects) and (All or Selected Lights) .

Quick Environment Script V2

2 votes

Gtools_Material_Converter

49 votes

Updates:
- July 15-2008: add support for Maxwell 1.7

Convert Materials between Vray-Standard-MentalRay-Maxwell

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