3ds Max | All

Quick Environment Script

1 vote

This tool was written for internal use at Moso Studio, with the purpose of streamlining the process of working with HDR files.
QES will allow you to streamline your lighting  process and many additional things very quick like:

OutFiler file browser

6 votes

With OutFiler all your scenes and models will be at hand!

The OutFiler is a simple but powerful file browser inside 3dsmax. Forget about standard save/load/merge dialogs. Folder tree much more comfortable.

Easy way to manage your scenes and models.

Dock OutFiler to Max's interface and:

  • save and load scenes
  • save and load objects
  • merge objects by layers
  • make a list of your favorite paths
  • copy and paste paths

Mapped Wirecolor Range

3 votes

Discription:
This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:
- by name order
- selection order
- distance to node
- random order

It also can set object ID for objects where the colors are repeating.

Corona Scene Fix

0 votes

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.1 :

-The Script Now Work as Expected .

Camera Resolution Mod

6 votes

The modifier will allow you to set the resolution of the render separately for each camera.

Render Batch Helper

0 votes

This Script will Speed up the Process of Creating Batch Renders and Making Render Masks Elements.

Works with V-Ray and Corona .

First Thing it Works on Selected Cameras from the List (not from the Scene)

- With V-Ray it will create Preset for Selected Cameras and Put the Preset File  in (Preset) Folder in the Same Directory of Max File , (With Corona No need for Presets) .

MapController

14 votes

Simple script that changes some basic material parameters for selected objects. Works with Standard and Vray Materials.

on/off Amount paramers for diffuse, opacity, reflection, refraction, bump, displacement, selfillumination.

Mirror Transform X Controller

0 votes

An MCG transform controller which mirrors another object's transformations across the X axis.

Includes a script which assigns the controller to all objects selected, and picks each corresponding mirrored object. Useful if you have a rig that is symmetrical and want to quickly mirror an animation.

Layer Tools - Multi Move to Layer

0 votes

This Script Consists of 3 Small Scripts for Moving Objects Between Layers and The Fourth for Adding Toolbar Button.

Installing :

Drop the file to Max Viewport or Run it from Scripting Menu/Run Script - after Droping you can Find it in  .

- from Customize Menu/Custom User Interface /Toolbar/Category _Layer Tools_

 

- Drag the One with Icon to Any Toolbar .

How it Works :

Edges To Curve / Rectification

2 votes



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