3ds Max | All

GodsEyeView

8 votes

Quickly makes an ortho camera from one of three vantage points. Good if you say want to quickly setup a camera aligned to an orthoview - or good if you want to render some elements flat.

kaosHead

8 votes

Helps you to start modelling a head without having to spend too much time in setting up the base mesh. What this tool do is it creates two instanced or referenced Editable Poly Halves. The original script was written by Adrian Hartney whose nick at maxforums.org is Kaos.

Camera Manager

8 votes

"A small camera manager. Allows you to select a camera from a list - make the active viewport display that camera - also displays a small preview of that camera.
Version 0.4 update: inteface updates to reflect change in scene selection. "

materialSelected

8 votes

This script will bring up the material editor - with ALL selected objects material placed in it for you. Just select your objects - and run. The material defaults to gray defaults first. If no objects are selected then the material editor is reset to defaults.

Layer Bar

8 votes

"Layer Bar extends 3dsmax 5's layer system and simplifying its ui at the same time. Give this tool a try if you dont like the dropwdown interface. Features:

  • Dockable screen width bar to effectively manage scene object without consuming screen space.
  • One click operation to hide/unhide - lock/unlock - as well as multiple layer hiding/locking.
  • Create_Point_At_Selected_Verts_Center.ms

    8 votes

    This script will create a point at the center of a selection of verts. If only one vert is selected then the point will be created at that vertex.

    Shader Wiring Tool

    8 votes

    This tool could quickly connect from your max UI elements to dx material shader parameters. example: you can use 3ds max environment ambient color to control dx material ambient color. I showed this during GDC2007 which lots people interested and want get this script. here it is.
    3/30 updated with auto wire and scan wires. check the demo2 video

    Max2Milo

    8 votes

    This script exports max camera animation to Milo motion control rig www.mrmoco.com

    How to use:
    select the camera you want to export (target cameras only), set the time range, select the file output path and click "Export".. that's it.

    Note:
    be sure to select the right working units for the exporter to export data correctly

    PowerSwitcher : Enanced Viewport Switching (Release)

    8 votes

     Summary:

    PowerSwitcher switches viewports while remembering previous viewport's position/pan and zoom data. No more panning/zooming after switching through the various different viewports, as PowerSwitcher stores and recalls all that info for you. Comes with addional features like, cycling views through scene cameras/light views per keypress etc.

    Features new in Release Version 1.0:

    RemapPSD

    8 votes

    With RemapPSDyou can easily map your entire photoshop file to a different set of uvs. The script will handle any complexity in your photoshop files:

     

    • layers with masks
    • folders with masks
    • nested folders
    • adjustment layers with masks
    • layered tiffs

     

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