3ds Max | All

selectAddTarget

8 votes

This script takes all current selected objects - and if they have 'targets' - selects the targets as well - keeping the inital objects still selected.
For example - you can select a target camera and target spot - but not their targets - run this script - and the targets are ADDED to the selection.

AlignObjectToFace

8 votes

"Align an Object to the face normal of a geometry object (Mesh - Poly - Patch or NURBS).
Similar to AutoGrid - but for existing objects. "

MergeManager

8 votes

Helps managing X-Ref projects when network rendering - for example. Saves paths and filenames to merge plus other options. Written for inhouse production but it should be pretty easy to tweak if needed

Show All Coordinates

8 votes

Displays and sets the coordinates of the selected object in local - parent - and world coordinate systems. Updates automatically.

icon viewer

8 votes

tool to view all icons in 3ds max

Advanced Align

8 votes

Quickly aligns the local position and rotation of the selected object to the next object the user picks.

CoordAxisPicker

8 votes

Lets you pick a coordinate system to work in and lock to different axis - dialog box closes after picking your choice... nothing fancy just a little tool that I wrote for a friend.

Inheritance_Position_Y_Toggle.ms

8 votes

Toggle Y Position Inheritance for the selected objects

UI_Hide__Mesh_Objects.ms

8 votes

"Use this script to hide all objects with "__Mesh" in the name."

Parent Remember Relinker

8 votes

Record the Parents of your objects for easy relinking later.

ParentRemember ScreenCap

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