3ds Max | All

subdivisionAutomator

7 votes

Quickly assigns a subdiv modifier (meshsmooth or turbosmooth) to all scene or selected objects. This is good if say you want to have all objects in your scene converted into subdivs at rendertime without the need to constantly select objects, find the right modifier, assign the modifier, etc.

FumeFX Priority Simulation

7 votes

Hi all,
This is Jae.
This is a really simple script that can set priority on murtiple fumefx boxes and run it based on their priority.
The priority can be set with arrow buttons in the UI.
It can also choose murtiple scene files and see if the files have fumefx boxes or not and run the simulation.
Hope it can be useful for anyone.
Thank you.

Morph UI Creator

7 votes

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

Duplicate Geometry Select

7 votes

v1.31
If selected 0 Work to all objects
If Shift pressed then will select objects by geometry vertex count.
If Shift NOT pressed then will select by center objects position

HollowCube

7 votes

Creates two new primatives that are basically a square donut.

ColorShadows

7 votes

Create and maintain Color Shadows for any number of Light Sources

Voxels

7 votes

Basicly it takes you selected view and turns it into an array of small boxes representing you image. Each box however is offset based off of the z depth of the image. There for only looking at the image straight on results in the image you rendered. Looki

MultiScatter Listener

7 votes

This is just simple Listener for MultiScatter.

Options:
- sort by columns
- On/Off for multiple selection
- select Objects from list (MultiScatters or dependences)
- edit Names (press F2)

Render Hold

7 votes

Stores rendered images into a slider so that you can easily compare renders. Mimics how Maya's renderer stores images.

Collapse Stack

7 votes

Collapse stack while preserving instances

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