3ds Max | Scripts

Create Quick Studio Setup

1 vote

This simple and naive script, allows to create a quick and basic "Studio" setup.

Reverse Time

25 votes

reversetime_ui

What to say... title and screenshot said everything.
Sample utility, an example of build-in Max function "reversetime".
Script affect only PRS (pos,rot,scale) transform keys.

Because I do not find some version in plain type for reverse time,
I wrote this script. I hope it come in handy for someone else.

Bake Verts Animation

14 votes

Might work for one vertice, if not I'll put up another which works for just one as well.
There are probably already a dozen scripts like this up here, but this is one I wrote just to track a dummy to each vertice I specify. Lots of reasons to use it, track an object to some point cache animation etc.

TrainMaker

14 votes

An animatable parametric spacing tool - useful for creating tank treads or bicycle chains.

MXSJson

2 votes

Simple create json with MaxScript

mxsjson

Inset Scale

2 votes

Make inset polygon on no normal. Correctly to use this script for one groups of polygons. Values bridgeTwist1 and bridgeTwist1 need when got uncorrect result

Export Cleaner

1 vote

This free scripted modifier plugin is designed to clean up some things in a mesh to make it export more cleanly.

This can be helpful in situations where you have either applied multi-channel mapping to an object or used Vertex Paint on it, and later detached elements into other nodes--leaving unused mapping vertices in the node. With this modifier, you can remove those vertices without collapsing the stack, which might be beneficial depending on what you are doing.

Exploded View Generator

2 votes

Overall functionality and advantages

  • This script creates Exploded View effect by scaling the generated Master Controller (Box Helper)
  • The script works on a selection of multiple objects
  • It is very easy to use
  • Exploded View can also be animated

mr Render Reporter

1 vote

Overall functionality and advantages

Voxel Tree

0 votes

Overall functionality

  • This script creates new trees made out of boxes.
  • Each tree is different and unique as in nature
  • The parameters like Max Height and Branching Chance can be used to tweak the look of tree
  • The tree can be even more tweaked by selecting the first boxes on each branch and rotating them because each box is parented to the previous one
  • The tree can be moved by selecting the first box at its base and moving it
  • Inspired by Minecraft art
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