3ds Max | Scripts

Move Points

1 vote

This tool moves points to a source very quickly. It uses the 3ds MAX SDK for heavy-duty tasks like moving mesh points. The destination source can be points or SpLines. When the source is SpLines, you can move points along a direction (perpendicular to the selected point) or can move by edges.

Extended Timeline

15 votes


This free script allows you to easily navigate in timeline. You can change the active time segment by dragging the slider, or zooming with your mouse wheel.

Bug report: [email protected]

Version info:
1.6.1 (2013. Apr 7.) Error in new scene fixed, callback event error fixed, zoom to selected keyframes works with biped objects.
1.6 (2013. Mar 19.) Available to Zoom to selected keyframes.

ImportObj

1 vote

This script, will import one or multiple *.obj files, if the meshes have some vertex colors they will be imported aswell . there is options to "normalize" scale of imported objects, if checked, each imported object will fit into a 100 unit box (as i work mostly in cm, it makes a 1m box) i'll try to implement this function better for other units. There is also an option to evently space imported objects.

EvgScripts Master Thread

0 votes

 

Smart Symmetry

Welcome to the EvgScripts Master Thread – a central place where I publish new scripts, updates, and tools for 3ds Max. My commercial scripts on Gumroad: https://evgscripts.gumroad.com/

Feel free to contact me if you need particular 3ds Max version or if you have any questions: [email protected]

Last Updated: 25 October 2025

miauu's LayerColorizer – color-coded layers for 3ds Max

1 vote

 

miauu's Layer Colorizer allows you to assign custom background and text colors to any layer in the Layer or Scene Explorer.

You can also apply the same color to all child objects of a colorized layer for better visual organization.

You can save your preferred colors in a Color Palettes and reuse them anytime.

Align Points

1 vote


Free Tool

This tool aligns selected mesh vertices and spline points.

With splines you can align bezier vectors too.

available here

 

miauu's GridAxisPainter

0 votes

 

miauu's GridAxisPainter allows you to set different colors for the major X, Y, and Z axes in any viewport.
 
For more information, click here: miauu's GridAxisPainter
 

 

 

miauu's CameraCycler

3 votes

miauu's CameraCycler allows you to cycle forward and backward through all cameras in your scene using two hotkeys.

Download it here: miauu's CameraCycler

MultyConvertor

288 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

Set Active Grid

12 votes

a small floater to quickly switch the active grid.

The list is automatically filled with all available gridhelpers in the scene including the homegrid 

Preview

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