CRC - Car rig creator
hi,
CRC is a free script for generating car rigs in few clicks.
- few clicks rig creation
- support uneven surface
- supports body, wheels, steering wheel and breaks animation
- i tried to make it as simple as possible
installation: MAXScript->Run Script->install_CRC.mzp then in toolbars search for Frodo's Magic Bag->Car Rig Creator
animation created with this sript: http://vimeo.com/19391479
version 0.3.1:
- added labels to buttons so now you know what buttons do and what you must pick
- as track you cant select geometry object
- removed pivots pre-requirement now are sets automaticly
version 0.4:
- added steering wheel rig
- modifyin track shape after creating rig will not cause any axes helpers scaling
version 0.4.1
- added breaks rig
- fixed deflection of wheels from axes when are conformed to very steep surface
- animation control helpers is more evident (red one named "front axis helper")
- breaks(front or back pair) and steering wheel are not required
- whole script progress can be watched in listener window
in next release (v0.5) will be following features:
- thanks to Shawn Lewis's Follow Surface no max standard conform space warp is needed, so you will be able to set terrain directly in script ui(and thanks this creating of car rig will be mutch easier)
- car speed setup and measurement
- better layer management
- fixed OMG bug on folowing steep terrain
version 0.6
- after two days effort i decided to rewrite the code
- some promised features from v0.5 hasnt beed added :(
- car speed setup and measurement (testing)
- better layer management
- added simple camera with rig(standart)
version 0.6.1
- fixed "Not creatable: Normalize_Spl" error
Attachment | Size |
---|---|
install_crc_v0.6.mzp | 640.93 KB |
install_crc_v0.6.1.mzp | 613.88 KB |
Comments
problem
I've tried the script on max 2012 x64 but it doesn't work it mess up the tyres and the body of the car at first i was trying with high quality model and then make a very simple model and i doesn't working again.... no errors just doesn't working i am sure for the linking part its not my bed..but good idea i hope i. managed it.
Well done
Simple, fast -> Well done.
I've created my car rig in no time.
(Tested on Max 2012 x64)
That's a nice script. Thank
That's a nice script. Thank you for your hard work. I tried it out and all seems fine except my car runs backwards on the path and the rear wheels are doing the steering. All 4 wheels also shift in position and in some cases collide with the body of the car.
I've tried the process a few times with the same results.
Any suggestions would be greatly appreciated.
Thanks,
TV
UNKNOWN ERROR
hi,i think it's very usefull script as i see ,but when i try, there is an error message like ''UNKNOWN ERROR : -- Incompatible types: xxxxx, and undefined''. xxxxx are numbers ,they usually changes, thank you.
help is inside the script, if
help is inside the script, if you follow it it would be work properly
hi any one explain me how to use crc script plz
hi any one explain me how to use crc script plz
sarfaraaz shaikh
Not working
It doesn't work at all, error message UNKNOWN ERROR : -- Incompatible types: 297.242, and undefined
3dsmax 2012 64bits
Thanks
hi, its created via collision
hi,
its created via collision map generator http://www.scriptspot.com/3ds-max/scripts/collision-map-generator, one for each wheel and then used as displace on surface
Your Car Rig animation on Vimeo
Hi MAD,
Your Car Rig script is OUTSTANDING. Thanks for making it "Free" by putting it on ScriptSpot. Your animation on Vimeo is great, I love the way you can see the suspension in the car working. I'm fairly new to 3d animation so forgive my newbie question: how did you make the truck's tire tracks?
Thanks,
Dave
CiscoCD1: yeah it is because
CiscoCD1: yeah it is because crc is created to use metric units only, but the rig should be created right, only the car speed will be wrong. the second error is becase you set some car part wrong, try to check max listener to see what you mess up :)
cmjohncheng: hmm :) you are right ill consider it in the next version :)
shimp: something like this is not in plan right now but in v0.6 script creates a rigged camera so you can use this, or you can link any camera to the rig by yourself