CRC - Car rig creator
hi,
CRC is a free script for generating car rigs in few clicks.
- few clicks rig creation
- support uneven surface
- supports body, wheels, steering wheel and breaks animation
- i tried to make it as simple as possible
installation: MAXScript->Run Script->install_CRC.mzp then in toolbars search for Frodo's Magic Bag->Car Rig Creator
animation created with this sript: http://vimeo.com/19391479
version 0.3.1:
- added labels to buttons so now you know what buttons do and what you must pick
- as track you cant select geometry object
- removed pivots pre-requirement now are sets automaticly
version 0.4:
- added steering wheel rig
- modifyin track shape after creating rig will not cause any axes helpers scaling
version 0.4.1
- added breaks rig
- fixed deflection of wheels from axes when are conformed to very steep surface
- animation control helpers is more evident (red one named "front axis helper")
- breaks(front or back pair) and steering wheel are not required
- whole script progress can be watched in listener window
in next release (v0.5) will be following features:
- thanks to Shawn Lewis's Follow Surface no max standard conform space warp is needed, so you will be able to set terrain directly in script ui(and thanks this creating of car rig will be mutch easier)
- car speed setup and measurement
- better layer management
- fixed OMG bug on folowing steep terrain
version 0.6
- after two days effort i decided to rewrite the code
- some promised features from v0.5 hasnt beed added :(
- car speed setup and measurement (testing)
- better layer management
- added simple camera with rig(standart)
version 0.6.1
- fixed "Not creatable: Normalize_Spl" error
Attachment | Size |
---|---|
install_crc_v0.6.mzp | 640.93 KB |
install_crc_v0.6.1.mzp | 613.88 KB |
Comments
interface
just some suggestion, can change car direction in ur interface? in pre-requirements car from top view, car head is need to face to bottom, but ur interface is reverse...
if same direction i think should be more easy to use..
oops! Solved it.
I changed the unit setup to meters and it created the rig successfully. Then I switched back to Feet and decimal inches.
Error since the ".6" update.
Great script! Thanks for sharing it. I installed the update and started to got the following messages for the first time.
"This script doesn't support your system units. Speed will be wrong." and "ERROR : Wrong car nodes assign"
Any ideas?
Thanks in Advance.
hi all, because you like my
hi all,
because you like my script i decided to continue working on it :)
hi,i wanna complete this
hi,
i wanna complete this script but i dont have time for it :( the latest version is 5.1 but i have mishmash in code so its one big bug :) so i didnt release it and i actually cant help you :( sorry
but maybe better time will come, because we are preparing some projects at work where car rigging is needed so maybe there will be time for it :)
edit: its history... :)
wheel do not rotate
hi, thanx a lot for this wonderull thing, I have stop using craft director, But a doubt the wheels donot rotate, Is it normal or am i doing something wrong. I have anyway animated the wheels for the rotation but would like to know. Thanx to you again Pls let know
Crashing
Hi,
I've been getting a lot of crashes with the script especially after closing and loading the rigged scene. Other than that love the simplicity, just wish it is a lot stable. I might have done something wrong...
lancerdoom If you are using
lancerdoom
If you are using 2012 then just apply the hotfix to fix the no add modifiers for helpers
Mahmoud ElAshry
probably you don't specify
probably you don't specify right some important part of the car, look in to help
ERROR
-- No ""addModifier"" function for undefined
alrounder