77 votes
Date Updated: 
Author Name: 
Alexander Kramer (Track)

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for Vray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.

EffectsChannel v1.50

    Adds ability to render mask for selected objects by materials
    Fixes a issue with placing to Medit the vray materials by effectID.

EffectsChannel v1.55

    Adds ability to assign ID to materials by material type.

EffectsChannel v1.57

    Add support to EffectsChannelEx from Pavel Kuznetsov.
    This plugin allow to work with Material ID Channel in the range from 0 to 255.
    You can download it here Download
    if you not use this plugin the "EffectsChannel" script will be working as previously.

Render Mask for selected objects by materials
This option now available only for vray

 Render a mask for all materials that are present on the selected objects.

If the unselected object have the same material as on the selected,
in this case the mask for him also will be rendered.
In the Random mode the mask is rendered for all objects.
RenderTime and RenderSize equals to current render settings.

See more about  rendering mask for selected objects by materials 

Additional Info: 

The EffectsChannelSet included in TrackScripts pack.

Version Requirement: 
3ds Max 2008 and above (32 and 64 bits)
Other Software Required: 
Vray or Mental Ray


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boiledfox's picture


Love this script. It's Saving a lot of time. :)

Kstudio's picture
crystal3d's picture

Hey Again,

I have downloaded the "track scripts pack" and i see the "Instance material by name" script is updated too, i think is is very good change, not being forced to use material editor and using a list instead, great! now it can work with slate material editor too.

 however, there comes an error very frequently,

i select a vray material which has 5 dublicates, and this comes, can you tell me how to fix this?

By the way, is there a place where i can report bugs about your script pack, this page is for "effects channel set "which makes me alittle "off-topic"


crystal3d's picture

thanks for the update,

it s great now.:)

Kstudio's picture

To themaxxer FixedAlso i add

To themaxxer Fixed

Also i add the ability to render mask selected objects by materials.

See more on this post


themaxxer's picture

is it possible to add the

is it possible to add the possibility to place the materials with a effectID to medit too? it is working with matID only...

great script by the way.

best regards

Dariusz's picture

HeyaSry for stupid question


Kick ass script- thanks ! :D

stenionet's picture

Very useful script

Thank you very much, Alexander Kramer.

This script will save me hours of hard work.

Kstudio's picture
mustafa mamdouh's picture

Everything work fine ;)

Thanks Alex,
It was my mistake, I didn't realize it changes VRay Override ID NOT Max Default channels.
Thanks again for your effort

thanks to scriptspot community

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