Modifier Modifier Zorb
v 2.9.03, Added property dialog filters. Save Property window position and size, Changed "coorinates" prop to "coords" to fixes Vray HDRI map
v 2.9.02: Added Octane and extra Final Render Lights to On/Off and Multiply Right click Menu
v 2.9.01: Added Multiply option to ALL modify properties window. Can now multiply existing values by a chosen value
v 2.8.03 Fixed Save preset bug (for plugins like ky_trails)
v 2.8.02 Fixed ini file bug stopping wondow for opening a 2nd time
v 2.8.00 Added Exclude text field for filtering by name. Editing Refrence targets Tab now working!!! This means you can mass edit FumeFX object settings such as speed multipliers and other FumeFX and TP properties that were previously impossible to edit!
Edit ALL modifiers, ALL objects, ALL Materials, All Controllers, ALL Shadow types and ALL atmospherics/Render Effects. Work in max from a "Class-centric" way rather than a per object way. Edit thousands of object's parameters, randomize thousands of seeds, enable thousands of modifiers and more with a few clicks!
General Features (applies to all modifiers, controllers, materails, shadows, atmos and render effects):
MASS EDIT: Mass edit one property on all nodes at once, You can specify an absolute value, a relative value, apply an absolute value to modify, or multiply a value
MASS RANDOMIZE: Randomize one property on all nodes at once
SELECT/DELETE BY CLASS: Select all objects with a meshsmooth, or all spheres or all objects with a path constraint etc
FULL INSTANCE/REFRENCE TOOLS: Make all objects/modifiers of a class or selection instances. Make Base object refrences. replace base objects with another obj (eg make all selected boxes an instance of a vrax proxie.) Available for Modifiers and Base objects only ATM.
LOAD/SAVE PRESETS: Load and save presets in xml format for modifiers, objects, etc.
Specific Features (Can be done to All or selected):
Modifiers: Enable, Disable, Enable in viewport, Disable in viewport.
PointCache Modifiers: Set ranges, Set path, Flush path, Reload, Record.
FumeFX: Simulate, Load settings
Lights: Turn all, selected, selected classes on or off. Multiply all light vlaues.
Xref Object: Merge object
Materials: Show/Hide In Viewport: Shows the material in the viewport. Doesnt work with texture maps yet.
Bitmap Gamma: Mass edit the bitmap load gamma settings. Choose auto or an overide value. Max 2014+
Spring Controller: Modifyspring controller settings (Needs its own section as springs are controlled differently with maxscript).
Merge Xref Controller: Merges All/Selected controllers
Example of a property window:
RightClick Menu for Modifiers:
RightClick Menu for Base Objects:
RightClick Menu for Materials:
RightClick Menu for Controllers:
RightClick Menu for Atmospherics:
Dialog Filtering:
Filter ON:
Filter Off:
FumeFX Load Settings Dialog:
Light Multiplier Dialog:
Spring Controller Dialog:
Link Info: Inherit window:
fR_Layer Settings window:
Download the 2013 version for 3dsMax 2013 and above.
Extract to 3Dsmax Dir.
Tool is located in the "Zorb Tools" category
Attachment | Size |
---|---|
ModifierModifierZorb_v2_B_0.32 max8.rar | 19.48 KB |
ModifierModifierZorb_v2.1.rar | 26.56 KB |
modifiermodifierzorb_v2.9.03.zip | 421.68 KB |
modifiermodifierzorb_v2.9.03_-_2013.zip | 425.47 KB |
Comments
Are you downloading the right
Are you downloading the right version.. it should make a UI_In folder, not a UI folder. you need the 2013+ version. Again.. not totally sure if max2022 still uses the UI_In folder.
What is the default dir structure?
Hi, When installing in max
Hi,
When installing in max 2022, it create a UI folder with Icons and Macroscripts inside, but max 2022 don't show Zorb in customize interface... :-(
Hi, to install you should
Hi, to install you should download the 2013+ zip version and extract to the install dir.. eg: C:\Program Files\Autodesk\3ds Max 2018\
Sorry, have not tested in 2022, but id the UI_In dir exists in 2022, then should all be fine.
Hi, how do you install Zorb
Hi, how do you install Zorb in max 2022 ? There is no UI folder... ???
VrayBitmap > RGB color space
Please add VrayBitmap > RGB color space: Default; sRGB primaries; ACEScg primaries; Raw
VrayBitmap > RGB color space
Please add VrayBitmap > RGB color space: Default; sRGB primaries; ACEScg primaries; Raw
Waowwww !!! Thank you soooo
Waowwww !!! Thank you soooo much !! You're so fast ! :-) and nice UI :-)
Hope you can find a workaround for open-close.
Wonderfulll!
Thanks for update! I d like get know has this tool ability to determine missed dll plugins and remove them (plugins such Baketotexture from 2021 max that often bore our brains ) ... and if no ...is it possible add this feature ? thanks in advance!
Ive added the filters in
Ive added the filters in v2.9.03. The only thing is that you have to close and open the property window dialog for it to update. So not perfect, but works and is saved between sessions.
The "coordinates" bug for
The "coordinates" bug for Vray HDRI Map is fixed in v2.9.03