RenderMask
Version:
5.90.0
Date Updated:
09/03/2018 Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)
Version: 5.90.0
- add support "V-Ray Next" (this version support only V-Ray render engine)
Additional Info:
Category "IllusionBoxStudio"
Version Requirement:
3dsmax 2012 - 2019
Comments
Itoo forest
Thank you for this so usefull script.
I try to use it with itoo forest but it doesn't work.
For example, if i have a forest with a multimaterial object randomize, it only renders the first ID on each plane.
Is it normal?
C*
http://www.tepavicharov.com/s
http://www.tepavicharov.com/scripts/render_mask.zip
exe
Ivan
Can you have the install as a zip/rar ...?
Exe + no admin right = :(
Thanks
version 2.30.01
that's weird it doesn't work here with Vrayshadow :s...
I did a test with all types
I did a test with all types of shadows, works well for me.
which version of Vray you use?
Question
I did a test for the light/shadow mask, but it work only with "Vray shadowmap" ad not with the standart "Vrayshadow", i don't use vrayshadowmap so this is my question : why choosing this shadow mode instead of the standart one ?
Sorry to bump myself, but the
Sorry to bump myself, but the "keep opacity" is still broken using Mental Ray renderer.
I looked at the code : in the get_all_opacity_map function you only look at the "opacity" string to retrieve opacity map, but in Arch and Design material it is cutout_map.
Also :
Is it possible to have "force 2 side" as an option.
I explain : If you create a mask for a tree as an example, single faced leaves are transparent depending of the facing normals which result in an incomplete mask.
And it would be wonderful if the shadow Mask option worked with Mental Ray renderer.
Thanks for this great script
You did it !!!
Thank you so much for adding the shadow map it's very useful !!!
Use "2012" installer, work
Use "2012" installer, work for all version befor 3dsmax 2013.
Max 2011
Can I get this to work for Max 2011? I noticed that the installer only listed 2012 and 2013.
-Brodie