3ds Max | Scripts

Animated Align

7 votes

This script keys the alignment of one object to another over a specified period of time. The user can chose to align the position - rotation and scale independantly or combined. Both the step size and frame range are user definable. It is very useful for keying objects on every frame for game exports.

XSnap

7 votes

"This tool is use for aligning Object -Quad or Edge from a source object to a destination object quad. It move the face and align it with the destination Object -Quad or Edge.And more it allow :

  • Snap the vertex of the moved Quad -O or E to destination Quad -O or E.
  • Property Changer

    6 votes

    "Property Changer is designed to change a single parameter on multiple (similar) objects in the scene.
    For Example: Change the length of all boxes in the scene. The New Value can be Absolute or Relative A Relative change will add or subtract the New Value from the current value on the object."

    DrawPath

    2 votes

    Makes it possible to create a spline - which repeats the trajectory of the motion of an object or one of its vertices

    Sub-D:Tools

    6 votes

    "Displays ‘Sub-D Surfaces’ or ‘Iso-Lines’ in MAX5 similarly to the way MAX6 - Lightwave - and Maya do.
    View Example Image"

    EPolyCounter

    2 votes

    "Simple tool that displays the triangle face count on Editable Poly and Editable Mesh objects. You can select multiple objects at once - and it works in Sub-Object mode.
    Original script by Fred Ruff"

    DFAniTranslator

    2 votes

    A maxscript to export max animation curves to digital fusions .spl format - and to import either max-exported .spl or fusion exported .spl files. Can also be used to bake procedural or layered max animation out.

    TriCounter

    4 votes

    Displays the triangle count of the currently selected mesh or poly object on the status line.

    Face Checker

    8 votes

    "This script select faces with an area minor than the value specified. Good to find 'hidden super thin' faces in low poly models. Only works with editablepoly objects. Sometimes you should pan a viewport or move the mouse to refresh the face selection.

    Ultimate test mode:

    Bevel Lite

    7 votes

    A version of Bevel with far fewer controls - streamlined for doing what I use it for 99% of the time: chamfered extrusions.

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