3ds Max | Scripts

Hide-Unhide Tools

0 votes

This is a small script to extend the hide/unhide Editable_Poly options out of an object to help in its visualization when you need to have the object unselected or freezed.

Features:
-Create a group of faces of an Editable_Poly mesh
-Add more faces from the same mesh or a different Editable_Poly mesh
-Remove groups and remove faces from a group
-Rename the name group
-Order the list of created groups
-Save and load the groups created in a .txt file
-Open more script windows for different needs

Tell me if you think it's necessary to add more features.

Hide/Unhide Biped

1 vote

A simple tool that allows you to hide or unhide all bipeds in the current scene.

HideBIP

4 votes

Hides your biped skeleton. Love it!

Hide_All_Ctrl_Objects.ms

5 votes

"Use this script to hide all "Ctrl" objects"

Hide_All_Def_Objects.ms

6 votes

"Use this script to hide all "Def" objects"

Hide_All_Link_Objects.ms

4 votes

"Use this script to hide all "Link" objects"

Hide_All_Mesh_Objects.ms

5 votes

"Use this script to hide all "Mesh" objects"

Hide_All_Skel_Objects.ms

6 votes

"Use this script to hide all "Skel" objects"

Hide_All_Slice_Objects.ms

7 votes

"Use this script to hide all "Slice" objects"

Hide|Unhide Skeleton

1 vote

Simple tool for hide or unhide different "skeleton" objects like BoneGeometry, BipedObject, CATBone, HubObject from your character models.
Requested by titane357
Forum topic Hide / Show bones

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