3ds Max | Scripts

Add_MeshSmooth_Modifier_3.ms

5 votes

This script adds a MeshSmooth modifier with an iteration of 3

IK End Effector On/Off Toggle

4 votes

Ok - if you use Ik/Fk switch a lot - with many Ik Solvers - you might find it a little annoying to go in the motion panel all the time for this.
So - here's the shortcut - as a macroScript for you to put it where you want - say in a QuadMenu.

Slice Soft

1 vote

Hi, this is a faster slicer tool, an easy way to slice and cap your models.

MultiRes Batch

2 votes

Applies [digimation's] MultiRes modifier to any number of objects.

quickLightIE

7 votes

Let's you quickly add or subtract a selection of objects to a selection of lights. Pick the objects that need to be added or subtracted - hit the first button. Choose to add or subtract - then hit the second button. Objects will be added to existing list - so if it's already got an exclude list - they'll be added to that. If it has an include list - well - they'll be added to that.

Centre Pivot

6 votes

Centres the pivot point of the selected object.

Missing Link

6 votes

A script that will 'link' your object to another objects vertex. You can choose either to add keyframeanimation or a scriptcontroller to your linkobject.

Object renamer

5 votes

Your classic object renamer.

RenderLayers

4 votes

Create and Manage Matte/Shadow Layers for later 2D compositing. NEW!: Rendering Passes as LAYER-specific option. Fixed a bug with Target Lights. Started implementing Scene Snapshot options.

selected object zero world 3ds max export

0 votes

Usage :

- This max script export selected object
and placing it to 0.0.0 position relative to their pivot point. it makes duplicate of the selected original object, so the original selected object name and position remain untouched

instalation :

- open the tab maxscript and choose open script
- then it will apear the script window.
- drag and drop the entire text to somewhere on your
3dsmax toolbar to make a button

it just for fun for maxscript learning , but hopefully it can be useful for some, if you have any suggestion to improve it just let me know :).

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