3ds Max | Scripts

ApplySkin_with_InitialSettings_add_Bones.ms

5 votes

This script will add the skin modifier to the selected objects. Then the initial settings will be set.Finally the add bone dialog will then come up.

Selected_Bone_Copy.ms

1 vote

Copy the selected bones' envelope to the copy buffer of skin

Freeze_All_Ctrl_Objects.ms

6 votes

"Use this script to Freeze all "Ctrl" objects"

LockUnlock_Position_Lock_X_Toggle.ms

1 vote

Toggle X Position Locks for the selected objects

LockUnlock_Rotation_X_Lock.ms

1 vote

Enable X Rotation Lock for the selected objects

LockUnlock_Scale_Z_Lock.ms

1 vote

Enable Z Scale Lock for the selected objects

UI_Align_Rotation_XY.ms

5 votes

Align Position Rotation and Scale of selection to target from Center to Center

UI_ZoomSelected_To_Back_View.ms

1 vote

Use this script to switch to the Back view then zoom to the selected objects

Render All Views

3 votes

You can use this to render a composite of all 4 views. Saves some time - good for making an instant model sheet.

CodeClipboard

1 vote

This script is essentially a little window that saves and loads bits of text that you may find useful when scripting or when working in max. It allows you to save blocks of code to an external file so you can build a library or multiple libraries of commonly used bits of code.

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