Helpers

Grid By Name

5
votes

A Helper dialog to speed up working with custom Grids. Helps immensely in the workflow of angular modeling (read: silly modern architecture) when combined with a hotkey to create grid and autogrid >:)

Rigging Army Knife

11
votes

This is an advanced toolset for rigging. For a full features list refer to the included readme.

Rotator Helper

1
vote

A Rotator Helper script for 3ds max r5. Kind of like the one Sergio Mucino had. It generates 3 Torus - converts them to an editable poly rotates 2 of them and attaches them all into one object named Rotator Helper. This object as helper does have it's pivot coordinates already set to the world axis no matter wich viewport you create it in.

Create_Point_at_Midpoint_of_Ray_Through_Object.ms

1
vote

Use this script to pick a point on the surface of a mesh then place a point helper at the halfway point between the point you pick and the back of the mesh.

Create_Point_At_Object_Center.ms

1
vote

Use this script to create a point at the selected object(s) center.

Create_Point_At_Object_Center_Then_Link_To_Point.ms

1
vote

Use this script to create a point at the selected object(s) center then link that object(s) to the newly created point.

Create_Point_At_Object_Pivot.ms

2
votes

Use this script to create a point helper at the selected object(s) pivot.

Create_Point_At_Object_Pivot_Then_Link_To_Point.ms

1
vote

Use this script to create a point at the selected object(s) pivot then link that object(s) to the newly created point.

Create_Point_At_Selected_Verts_Center.ms

1
vote

This script will create a point at the center of a selection of verts. If only one vert is selected then the point will be created at that vertex.

Create_Point_On_Selected_Object_Surface_with_Attachement_Controller.ms

0
votes

Use this script to pick points on the surface of a mesh then place a point on the surface of that mesh - at each picked point - with an attachment controller.

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