Tagged 'ies'

Project Manager

584 votes

Project Manager - Asset Browser for 3ds Max

  • Best tool for organizing any type of 3D files.
  • Simple drag and drop for merging and assigning models, materials, textures, biped, IES lights and more.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Arnold & etc.

Changes for Project Manager v.2.80.61:

  • Adds the ability to customize templates of Materials and Textures
  • Adds support to VRscans Materials *
  • Adds support to DarkTree Materials *
  • Adds support to OSL Materials ( VRayOSLMtl ) *
  • Adds support to GLSL Materials ( VRayGLSLMtl ) *
  • Adds support to SiNi ProxSi
  • Adds the ability to set custom path for cache folder
  • Adds the ability for restore database from backups
  • Adds 'Standard Surface' and 'Physical Material' to list of default templates for Materials
  • Fixes an issue for 3Ds Max 2014 with dragging a material to Project Manager from Slate Material Editor
  • Fixes an issue with fitting camera view to nodes when camera has invalid target
  • Fixes the issue with rendering preview for Proxy in versions 2.70.25-2.70.37 using the Batch Render&Relink tool.
  • Fixes the bug with filtering items in Demo mode
  • Fixes the bug with rendering previews for models and materials in versions 2.70.25-2.70.37
  • Fixes the bug with crash of 3Ds max when Corona interactive rendering is active
  • Fixes a bug when working with Assets whose name begins with the symbol "$" ( Error message: "$directory not recognized")
  • Fixes an issue with saving materials and models with maps.
  • Fixes an issue with using the render settings from scene/studio in batch mode.
  • Fixes an issue with redrawing some items after changing the thumbnails size for listview.
  • Fixes an issue with network paths in Folder Browser dialog.
  • Fixes an issue with preview for some SketchUp files.
  • Fixes an issue with displaying asset files for xRef scenes.
  • Fixes the bug with crashing the 3Ds Max when user try remove some links from scene.
  • Fixes the rare bug what can occurs on closing the plugin.
  • Fixes the issue with opening VrMat files with #Found status.
  • Fixes the issue with found compatible renderer for some materials.
  • Fixes the issue with saving Material Library after changing the path to VrMat file.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

FilePathFinder Pro & Light versions

411 votes

FilepathFinder - most power tool for working with Asset Files in 3ds Max.
With FilepathFinder you can easy find and collect asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such tools, FilepathFinder really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

 

 

FilepathFinder PRO v3.70.19

  • Redesign the interface.
  • Increase the size of thumbnails up to 512px.
  • Adds support to different screen dpi settings.
  • Adds an ability to display thumbnails for 3ds Max scenes saved in 3ds Max 2017.
  • Updates for Unique Asset Tracking System what allows to working with assets which unsupported by default 3Ds Max Asset Tracking System.
  • Fixes the bug with crash of 3Ds max when Corona interactive rendering is active.
  • Fixed a bug when working with Assets whose name begins with the symbol "$" ( Error message: "$directory not recognized").
  • Fixes a bug with asset files when path contains invalid characters.
  • Fixes a bug when viewport displays a scene in black when use a Nitrous Direct3D Display Driver.
  • Adds the ability to rendering previews for models using all cameras present in rendered scene.[Batch Render&Relink].
  • New option "Fit view to nodes" - to disable/enable fitting view to objects in rendered scene. [Batch Render&Relink].
  • New methods and properties for API: PostScriptInfo.FitCameraFov and "BeforeRender" property for PostScriptInfo.BatchMode. [Batch Render&Relink].*
  • Adds a new property to 'Batch Render&Relink' API - BatchMode (return the string Unknown, Render, Relink, Test). [Batch Render&Relink]*
  • Fixes an issues with rendering previews: now studio scaled to nodes instead previously used method for scaling nodes for fitting to studio. [Batch Render&Relink].
  • Fixes an issue with stopping batch mode with message dialog about read-only files. [Batch Render&Relink]
  • Fixes a minor issue with rendering models using the Batch Render&Relink. [Batch Render&Relink]
  • Adds an ability to rendering preview for materials used in .vrmat files. [Batch Render&Relink]
  • Fixes a bug with relinking Material Library files using the Batch Render&Relink tool. [Batch Render&Relink]

ZOA Path Editor

39 votes

Simple Path relinker application for maps, ies, hdri corona proxy and vrayproxy objects. Features are: path text replacing and copy functions. The two text fields below each section are for "original" and for "future" paths. $ stand for string. Use it to copy a map path of a selected map to the desired text field.

User interface for the maps section. Others look the same.

IES from Caustics Generator

3 votes

The script for easy render of the caustic from the lamps. Calculation of caustic takes a long time.

I have decided that you can bake a caustic in IES-files and thus make the caustic effect it deceptive for a large number of fixtures in the scene.

VrayIES Presets

5 votes

This is my own script, it help lighting with vray ies more easy and faster.

Key features:

- Quick assigned 30 nice IES to vray light.
- IES folder browser and quickly assign to vray light.
- Change VrayIES and Vraylight settings as a group or individually.
- Fast create VrayIES light use geometry shape.
- Create VrayPhysical Camera from Perpective view.

Hope you guys enjoy, I'm still using it and it help me alot!

Install: Extract & copy all file to Script folder. Run script VrayIES_Presets.ms or just drag and drop it to max viewport.

Relink Assets

37 votes

Hi this is my version of a tool for relinking (missing) bitmaps which can not be found for whatever reasons (changed paths, moved files etc.). It is pretty straightforward and works with almost any type of asset (maps, HDRIs, IES files) as long as it can be referenced and seen in the asset browser. Due to copyright restrictions I can not publish the code right now but I hope that it can help you anyways until max itself has a better management for assets.

Instructions

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