Tagged 'light'

Maxwell Light Lister v2.0

0 votes

Maxwell Light Lister is a lights manager for 3ds Max in which you can change most of the significant parameters for the lights of the scene. The original creator, Eric Mehl, developed a script that allows the possibility of listing 3ds Max native lights and also lights from Maxwell Render.

Environment Lighting HDR Studio (MR)

3 votes

 NEW VERSION 0.9

This Script allows to insert a Environment map HDR in the scene and simluate a virtual set for rendering "white". Also useful in the preparation of illuminated images in HDRi.

New features (work in progress):

Change Log v.0.9

Vray HDRI Viewer

2 votes

Vray HDRI Viewer is a simple and quick way of getting your HDRI's into your scene. Please note that for every HDRI the viewer requires an equivalent jpg file sized at 1000x500. I will be releasing a photoshop action to make this a little easier.

To intstal, use the maxscript menu > run script. You will then find it in "Catagory > shawvfx"

Include/Exclude Selected Objects From Lights

1 vote

Description:
Include/Exclude Selected Objects From Light

Directions:
1. Select objects
2. Run Script
3. Select lights you wish the objects to be exclude/included from
4. Right click when finished

Script Features:
-Applies selected objects to chosen light's exclude/include list
-Automatically deselects invalid objects
-Prints list of chosen lights

Let me know if anything can be improved or cleaned up!

Light By Cam

3 votes

Light Lister for V-Ray Advanced 1.50 SP2-SP4a (3dsMax2008-2010 x32/x64)

103 votes

This macroscript replaces the built-in light lister with one that incorporates support for lights from V-Ray Advanced 1.50 SP2,SP3 and SP4a

Add support lights:
- VRayLight, VRaySun, VRayIES and VRayAmbientLight(SP4a).

Add support shadows type:
- VRayShadow and VRayShadowMap

Other additions:
- add button for pick ies file in photometric lights (if distribution as web)

GTVFX-SCA_createLightSelectElements_perLight

2 votes

Creates a VRay Light Select Element for each light in your scene.

Elements are named with prefix of the nameTag variable. You can change this variable if necessary for your pipeline. To do so you will need to open the script and modify the variable within the struct.

Default nameTag = "lgt_"

VR Sun Tool

77 votes

 

 

 

 

An easy way to setup your Vray Sun. Inspired by Peter Guthrie HDRi workflow tutorial!!!! 

Have fun!!!!!

 

 

 

 

Here you see the Lite Version (free) 

Additional info:

update 1.1:

-fix 2 bugs with using vray 1.5

- add sundisk lightmap muliplierer

 

 

 

 

 

zsLightingTools

3 votes

A little lighting-helper...

- rollout "On/Off"

  • MULTIPLIER: set the global multiplier to apply with the buttons below
  • ISOLATE: turn selected lights on, all others off
  • ON / OFF: turn selected/all lights on/off
  • SET MULTIPLIER: apply the global multiplier to the current values of selected/all lights

- rollout "Properties"

Scene Light Multiplier By POPA_3D

1 vote

Scene Light multiplier let you manage all your scene lights by multiplying their multiplier by a defined value or set all light multiplier to a defined value...

you can chose which lights will be taken in consideration

#Standard will affect:

 target Spot 

free Spot 

Target Directional ight 

free Directional light

Omni light 

Skylight 

mr area omni

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