Tagged 'Lights'

Light Excluder

2 votes

Excludes one or more objects from multiple selected lights at the same time.

MeshTrace BETA

6 votes

Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.

Light excluder

9 votes

Simple light excluder. Just select the lights and the object you wish to include/exclude and press the right button. Easy peasy (like cheesy peas)

Light Color Manipulator

5 votes

"This is in response to a wishlist item that the wirecolor of lights should reflect the light's actual color. This isn't quite that. but does show the color and multiplier of selected lights in the viewport when manipulate mode is on. It's not exactly a manipulator as you can't change anything with it. but it's written as one.

ColorShadows

7 votes

Create and maintain Color Shadows for any number of Light Sources

WhoIncludesMe

8 votes

Makes a list of lights that have the picked object in their Include list.

realtrees Shadows

4 votes

Tired of creating shadows for your realtrees by hand? You're gonna love this script. Select the trees within your scene that you want to create shadows for and the script does the rest. You can choose between two shadow creation methods. A simple plane cr

SelectByLightIncludeExclude

5 votes

Select a light - and the script selects everything that is in the light's include or exclude list. It also prints whether these objects are included or excluded in the listener.

WkSpaceLights

4 votes

This script simulates global illumination. Based on the SkyDome principle - it allows you to choose an object as a light emmiter - it will hold one light on each of its vertices. Light color - intensity and common parameters depend either on the value of the softselection you made on the vertices - or on the diffuse map used by the support.

Bouncing Light

6 votes

Creates omnilights to fake radiosity.

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