Tagged 'modeling'

Increase_SoftSelectFalloff_1.ms

4 votes

This script will increase the falloff for the soft selection by 1.0

SelectArea

3 votes

Selects faces with a specified size

RandomFaceRemover

6 votes

Takes any mesh object - converts it to an editable mesh - then randomly removes faces based on a weight your specify (0 means no faces are removed - 100 means all faces are removed - 50 means that a face has a 50% chance of going away. Made to remove random

Mesh2Surf & Poly2Surf

3 votes

Convert a whole object or a Polygon selection to ST Cage/Surface. Fixed a typo in the Mesh2Surf code. Sorry for the trouble!

MeshTools-Wad!-v04

3 votes

MeshTools is a set of 7 scripts that ease work with editable meshes. Edgeloop - sel cross sections of mesh. Grow - Shrink – grow or shrink subobj sel. Outline - sel outline edges. SelEdge - SelPoly - SelVert - converts current subobj sel to edge - poly - vert.

PolyEdgeCount

4 votes

Prints to the listener the number of edges a selected polygon has.

StartCreateMode

4 votes

Tool to put you in create mode based on which editable poly sub object mode you are in. For example - you might add this script to your quad menu or assign it to a shortcut key so you could click it and no matter what sub-obj mode you are in - it will automatically begin creating...

EditablePoly

2 votes

A lot of the same thing that I did with the Editable Mesh script - except I added a few more things. I added the abillity to toggle on and off the NURMS subdivisions and put in 3 subd levels that you can put wherever.

Random Select

2 votes

Will randomly select objects in your scene.

Sub-D:Tools

6 votes

"Displays ‘Sub-D Surfaces’ or ‘Iso-Lines’ in MAX5 similarly to the way MAX6 - Lightwave - and Maya do.
View Example Image"

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