Tagged 'parametric'

Profile shape

7 votes

Profile spline primitive to be used with classic Bevel Profile or Shell modifier as the edge profile shape, as a sweep profile and for other similar use cases. Can be rotated, flipped and reversed as needed (for example for Shell, you should use the X Direction).

Arrow

14 votes

Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Tentacles

97 votes

Create procedural tentacle animation with one click. Select the parent bone, generate the script and have fun.


video demonstration***not updated

--
***Loop function added (thanks Zoran for the idea) 21.04.09
***Bug fix for 64bitVersions
reverse animation option 17.02.09
***Installer update

Helper Maker

22 votes

Creates a new Helper from a template object.

Primitive Maker

74 votes

Creates a new Primitive from a template object.

RayFire Asperity Material

3 votes

This scripted plugin is intended for inner RayFire faces of debris fragments.
While the wellknown Asperity Modifier adds detalization by adding geometry modifying the existing topology, this parametric material works in a different way, as a procedural texture adding strong details with a variety of basic materials, including wood splinters, without adding any extra polygon to the scene.
In many cases, the Asperity modifier causes the system to crash specially when using a huge amount of debris objects in the scene.

Dups Instancer

95 votes

Instance duplicate nodes, materials, texture maps, modifiers, controllers.

Dups Instancer

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