Tagged 'sequence'

objLoader v1.4

15 votes

ObjLoader is used to load sequence obj files.

*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].

Octane Render Queue

0 votes

The OctaneQueue script makes possible the Render Queue with Octan Render for 3dsMax.
I've translated the Queue by an animated camera: the Camera Queue.
The Octane Queue script finds all the cameras in the scene (they must have the defoult Octane Render Camera name) and their Target. The Octane Queue generates the new Camera Queue and animates it on the position of all the Cameras in the scene.
In order to start the Render Queue the user must render the animation of the CameraQueue.

Save Increment

1 vote

This code saves, and find the LAST SEQUENCE number in the file name to automatically increment.
This works especially with names with suffix after the sequence number.

Obj Sequence Export

7 votes

This script allows to export obj sequences

Sequence\Tag Manager

13 votes

The main idea - no more flying sheets and notepads for sequence ranges and stuff :)

With this tool you can save custom frameranges and quickly cycle betwen them. Also has control over the Frame tags, and lets you easily queue tag times which you need to get rendered.

Batch Camera Previews

2 votes

This script will render out via "Preview - Grab Viewport" for multiple cameras at once. Useful if you create preview cameras a lot, or need to make multiples at once.

Installation:

1. Run script

2. In Max goto "Customize->Customize User Interface...->Toolbars tab->Category: ColinScripts->OpenGL Previews" and drag "OpenGL Previews" to a toolbar, click to run.

Camera Mixer

45 votes

Camera Mixer v0.1  Camera Mixer  is a real-time sequence editing tool.

It allows you to start editing draft sequences without starting any heavy film editing software.

Features :

- Real time playing
- File Open/Save
- Export the mix to 3dsmax’s batch renderer
- Save a preview of the whole mix
 - Usual UI controls : snap, delete/repace, mute/solo, move track up/down

Multi Camera Preview

34 votes

A script asked in the forum.
MCP v.1

A tool with self explained interface.
Make viewport preview for multiple cameras
with separate range and Nth frame settings
and save to single video or image sequence
with desired compresion.

AndyE Tools v1.0

36 votes

Tweaker

32 votes

Download tweaker on my website: http://www.colinsenner.com  (click "Scripts" at the top)

Changelog from version .08:
- Now includes support for tweaking any property controller applied to an object
- Includes support for tweaking the sun/sky system hours and days, to select the entire assembly you need to use the "Pick List" button.
- Includes minor UI tweaks, like the ability to not display all of the images after the renders are done, thanks for the suggestion Br0t.

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