VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer
VFB+ v2.81 is now completely free!
Click for Change Log
Introducing VFB+ v2.81, the advanced virtual frame buffer for Autodesk 3dsmax.
VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).
The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.
Version 2.8 is the most powerful and feature packed release yet!
A partial list of features:
- 32-bit per channel color correction.
- Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
- Depth of Field based on Z-Depth.
- VFB+ is active while rendering, including tweaking of color correction and stamping.
- Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
- Composition guides help you tweak your image.
- Pixel Aspect Ratio correction display.
- 4 different A|B comparison modes.
- Display modes for all channels.
- Support for 3D color LUTs.
- Realtime RGB Histogram.
- Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
- Fully documented.
- Customizable interoperability options.
- MAXScript interface provides access to almost all features.
See the link for download and complete details.
Comments
vfbControl is a command for
vfbControl is a command for Vray VFB, not VFB+. For the Maxscript reference of VFB+, check the help files:
http://www.monotoneminimal.com/VFBPlusHelp/
The command you need is
VFBPlus2.LoadImage filename
Open .exr via maxscript
I've just downloaded the trail version and was wondering if it's possible to load an .exr into the vfb.
Code I have so far is:
But this doesn't work. Is the loading controlled somehow by your code?
re: Real time
At this time, Activeshade mode is not supported.
Real time?
Hi,
Does it work with real time/interactive mode?
For example in corona, if I use "interactive" I'd like to see this frame buffer.
Thank you.
Thanks
Thanks for the quick fix after 2016 sp1. This plugin rocks... everyone in Max should have it!
_______________________
Shawn Olson
Developer of Wall Worm
VFB+ v2.62 Released
This releases fixed an incompatibility issue with 3dsmax 2016 Service Pack 1.
This has been fixed in v2.61.
This has been fixed in v2.61.
Thank you, I will consider
Thank you, I will consider it.
I understand, but you should
I understand, but you should provide a solution to completely delete them, as I have reverse what I have done still no go. since you ask feedback, you got one, if you make history feature behave like vray vfb, dont save frame buffer automatically, it will be much much better and I think I will buy a license
There's no trick, just a
There's no trick, just a registry key. Whatever protection the software has is as minimal as it can be. This is intentionally done as to not annoy validly licensed users with node-locking or other license management concerns.
If you received error code 5, then you did not successfully delete the previous cracked license from the registry.
As I said, I really don't care whether you use a valid license or not. That is your choice and your responsibility, not mine.
As with all users, I hope you enjoy using VFB+ and I'll be happy to hear any feedback you may have on the actual software.